steam商城交易平台,stc区块链合法吗
Steam商城交易平台是一家非常受欢迎的在线游戏商城,拥有来自世界各地的数百万用户,提供超过七千种游戏,为玩家提供极致的游戏体验。但是,它是否是一个合法的平台呢?今天,我们就来聊聊STC区块链是否合法。
1.STC区块链
STC区块链是一种基于区块链技术的分布式数据库,其中包含了所有参与者的信息。它通过分散的计算机网络来存储和管理数据,使得数据的安全性、可靠性和可信度得到了极大的提升。STC区块链可以让用户在不同的网络中安全地交易和交换数据,而不会受到任何第三方的干涉。
2.Steam商城交易平台
Steam商城交易平台是一家非常受欢迎的在线游戏商城,拥有来自世界各地的数百万用户,提供超过七千种游戏,为玩家提供极致的游戏体验。Steam商城交易平台拥有一个安全可靠的系统,可以确保玩家的账户安全,以及购买和交易的安全性。Steam商城交易平台也支持支付宝、微信、Paypal等多种国际支付方式,让玩家可以更加方便地购买游戏。
3.Steam商城交易平台与STC区块链的合法性
Steam商城交易平台是一个合法的平台,它拥有一个安全可靠的系统,可以确保玩家的账户安全,以及购买和交易的安全性。STC区块链也是一个合法的区块链技术,它可以让用户在不同的网络中安全地交易和交换数据,而不会受到任何第三方的干涉。因此,Steam商城交易平台和STC区块链都是合法的。
综上所述,Steam商城交易平台和STC区块链都是合法的,它们都有自己的优势,可以为玩家提供安全可靠的游戏体验。因此,您可以放心地使用Steam商城交易平台和STC区块链。
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❶ The DAPP platform will become a breakthrough in detonating blockchain games
Since CryptoKittes became an instant hit in November 2017, blockchain games have begun to spring up like mushrooms after a rain. Emerging, not only have popular games such as Fomo3d, EOS Pixel, and 310 BTC been released one after another, but traditional game giants such as Tencent and NetEase Games are also competing to enter and try blockchain game products.
However, although blockchain games are gradually gaining popularity and favor, in fact, the "Internet celebrity" game DApps including CryptoKittes and Fomo3d are still at an extremely low-level stage, facing the problem of gameplay. Problems such as the low level, lack of significant technical advantages, and the lack of token models in the bear market have prevented blockchain games from being truly implemented and a phenomenal game unable to appear.
Second, the developer ecological environment is relatively poor. The current system architecture of the public chain is not sound, with many security loopholes and little development and design guidance. The relative DAPP development environment is also very poor. A DAPP developer People usually need to learn a lot of knowledge about the underlying architecture before they can develop a DAPP, which will have an impact on development efficiency and development quality;
Third, the user experience is poor , the gimmick of DAPP is very good, but most of the DAPPs that appear at this stage actually do not show the advantages of DAPP very well. On the contrary, many DAPPs today are just another special purpose used by developers to ride on the popularity. Tools, no open source system, no decentralization, many system loopholes, poor UI, and no operation are common conditions in DAPP products at this stage. ”
If blockchain games want to truly develop, in addition to getting rid of the processing problems, blockchain game DApps must also have a distribution and trading platform, like Steam for PC games, or Tencent official, NetEase games A game platform with an existing management system.
First of all, DApp currently does not have a complete and practical open platform. The development team cannot release its own game DApp, and players cannot understand the market. What DApps are there on the Internet? To give a simple example, I guess some friends in the circle will have the same experience. After waking up one night and seeing overwhelming news reports, they realized that there were games like CryptoKittes and Fomo3d. Then, even if you know CryptoKittes and Fomo3d, if you want to try them, the threshold is a bit high. For example, you need a special browser, a special wallet, and high learning costs.
Finally, there is Monetization model, compared with the traditional sales of the game itself and the production of game propsAt this stage, blockchain games have not yet established and perfected the monetization model through sales, data traffic monetization, etc., and the more common Token sales and trading methods have long been unavailable. On the one hand, it is a compliance problem, and on the other hand, all The tokens created are no different from traditional game points. It is difficult for a single game to achieve effective value transfer and transfer without the resources of the platform.
The value of the game DApp platform lies in the fact that the development team can sell and operate their own games at the lowest cost, and have a feasible method of monetization. Game players can master and choose their favorite game DApp. The virtual assets in the game are universal on the platform and can be transferred and traded, and can even obtain objective profits through the game.
At present, some blockchain game platforms have begun to try. For example, a certain blockchain game platform has proposed a monetization model of transaction commissions. Whether it is the original blockchain in the platform Both games and traditional blockchain games can be stationed in it. Virtual assets can be transferred and traded through the platform Token, and profits can be realized through transaction commissions.
In addition, there is also a blockchain game trading platform. In traditional games, the transaction volume of game virtual assets (game props, accounts, etc.) is already very huge. According to statistics, approximately US$94.4 billion in 17 years came from the sales of game virtual assets. However, in the traditional game field, although the virtual property trading of online platforms has certain practicality, it is still limited to its own product matrix. The blockchain technology virtual property service platform of blockchain games uses blockchain technology to transform virtual property such as game props into encrypted property to complete the circulation of valuable products.
It can be seen that the blockchain game platform has the function of a bridge, which can connect development teams, players and other participants, change the survival relationship of the game industry chain, and transfer more rights and interests Give it back to developers and gamers. Therefore, in addition to cultivating the foundation of the game itself and improving its own literacy and gameness, the DApp service platform will also be a breakthrough point in promoting the orderly progress of the blockchain game ecosystem.
"Second Gem" (SGEM) is a strategy card and tower defense blockchain game running on Ethereum. It supports offline mining and integrates strategy cards, tower defense combat and gem creation, etc. A variety of fun ways to play in one. "Cards + Heroes + Buildings" The trinity of original combat modes and an open economic system with free transactions allow you to gain profits while playing.
❷ gala 6 times a month Gala serves as the Steam platform in the chain gaming industry.Leading the Development of the Chain Game Era
Gala’s surge started from its listing on coinbase, rising from around 0.1 to a maximum of 0.84, nearly 8 times. And Gala Games received financial support from the BSC Binance Smart Chain’s US$100 million accelerator fund, and then Gala’s president announced that it would deploy US$1 billion for game development in South Korea.
Let’s carefully analyze the potential of the gala project with you. weibo Weibo: Bull and Bear Navigator kol
What is Gala?
Gala Games is a blockchain game development company founded in 2018. Gala is a game and NFT platform under it, aiming to build a The ecosystem of blockchain games. The company is developing and operating a number of different types of games. Players can trade items obtained from the games on the blockchain, which provides free circulation of in-game assets and is not just limited to playing games. Gala Games revolutionizes traditional gameplay by giving players control over assets in the game, creating a simple entrance, and introducing non-blockchain players into the realm of decentralized gaming.
Economic Model
The total amount of GALA tokens is capped at 50 billion. There is currently no token sale, and tokens are mined through nodes. The daily output of the mine is halved every July. The specific output is as follows.
2019/7/22 - 2020/7/21: 68,493,150 GALA per day
2020/7/22 - 2021/7/21: 34,246,575 GALA per day
2021/7/22 - 2022/7/21: 17,123,287 GALA daily
Founding Team
Gala Games was founded by Eric Schiermeyer. He is the co-founder of Zynga, a popular social and mobile gaming company. Under Schiermeyer's leadership, Zynga launched popular games such as Poker, Mafia Wars, and Farmville. Schiermeyer, known for his work at the forefront of gaming, launched Gala Games in July 2019 with the aim of creating a blockchain-based gaming network, and give players more ownership of the game.
CEO: Eric Schiermeyer
Serial entrepreneur. He is the co-founder of the social gaming company and US-listed company Zynga. He develops and operates many games such as FarmVille, Mafia Wars, Cafe World, etc. He is also the co-founder and CTO of the social media website Myspace, and an investor in the game company Bee Cave Games. and consultants.
CMO: Jason Brink
Entered the encryption field in 2014 and is known as "Bitbender" in the encryption community. He has served as a technical documentation engineer and marketing consultant for multiple encryption projects, including Experience Points, Verge and Reddcoin, among others. He is also an academic consultant and has founded Canadian academic consulting company Plato Coaching and blockchain consulting company Rubric Partners.
Studio Director: Michael McCarthy
Has 20 years of working experience in the game industry. He has worked in many game companies such as Troika Games, Massive Black, Sandbox Games, and Zynga. Founded the game animation production company Applied Cinematics.
The Gala Games team currently has a total of 60 employees.
Partners
Partners include:
Brave: Founded by the inventor of JavaScript and founder of Firefox A private browser product founded by Brendan Eich. Users who use this browser can receive BAT token rewards from advertisements. It currently has 2 million monthly active users. Gala Games uses Brave as a recommended blockchain game browser and integrates BAT tokens as one of the recommended payment methods within the platform. The two parties have cooperated to hold game competitions and issue limited edition NFTs.
Flare Networks: A smart contract platform that integrates Ethereum EVM and is committed to introducing smart contracts to blockchains such as XRP and LTC. NFT assets within the Gala Games platform will be able to be minted and traded on FlareAt the same time, the Gala node network will provide data support for the Flare Time Series Oracle (FTSO), from which nodes can receive FLR token rewards.
Mazer Games: E-sports club, which owns e-sports teams for multiple games such as Call of Duty and Fortnite, and is sponsored by Gala Games.
Polygon (formerly Matic): Ethereum Layer 2 network, Gala Games will cooperate with it to solve the gas problem in the game and cooperate to release a new game.
Binance Smart Chain: Gala Games receives funding from BSC’s $100 million accelerator fund.
Detailed explanation of Gala
GALA is a functional token of the platform, which can be used to reward network node operators, participate in network governance, and play Various platform games earn GALA tokens to purchase in-game items and NFTs in the Gala store.
Gala Games was founded by big names in the gaming and blockchain industries to redefine the gaming world. The Gala network is supported by users, who can operate Gala nodes from their home computers. By purchasing the operating license of Gala Node, users receive rewards based on each person's contribution to the platform network.
Rewards include: GALA tokens, limited edition NFTs, and opportunities to help grow the Gala gaming ecosystem.
Design concept
Blockchain games currently on the market tend to highlight the application and expression of "blockchain" technology, while ignoring the entertainment of the game itself. This results in a high barrier to entry and low playability. It can only attract existing blockchain players. It does not have a broad user base and cannot maintain a long life cycle. In the end, it can only be reduced to simple token speculation. .
The concept of Gala Games game platform is "fun first". It does not use simple games to prove the availability of blockchain, but uses blockchain As the bottom layer, we build top-level games, targeting traditional game players. Players can not only experience the charm of game masterpieces on the Gala Games platform, but also fully control their game assets through the blessing of the blockchain (using NFT to represent characters, props and other game assets), and at the same time, they can earn money with their game skills in GameFi. income.
Game Ecology
Gala Games has dual identities as a game developer and a game aggregation platform/game store. In addition to the games developed by the Gala Games team, it also It will attract other game manufacturers to launch games on the platform (voting approval from nodes is required). Gala Games will subsequently generate standardized encryption toolkits, NFT libraries and wallets so that other game manufacturers can integrate them into games and enter the Gala Games ecosystem.
When users play games on the Gala Games platform, they can directly use their email address to register and use it as a game account. Users will also be asked to save a mnemonic phrase. Gala Games has currently planned 5 games, of which only the Town Star game is in the testing stage, and the others are under development: Mirans, Spidertank Project, Echoes of Empire, and Fortified.
Gala Games is quite different from previous blockchain game platforms. Its concept is to make blockchain games close to or achieve the playability of traditional games. However, the development cycle of high-quality games is very long. Currently, only Town Star is available for players to play on this platform, and Spider Tanks is in internal testing. However, Gala Games, as an aggregation platform, has attracted a large number of game manufacturers and developers to jointly develop games, and is expected to quickly realize game development iterations.
weibo Weibo: Bull and Bear Navigator kol
❸ What should I do if PUBG props cannot be traded? Parity Chain teaches you how to complete the cross-game migration of props
If you want Speaking of which game has caused the explosive growth of users of Valve's Steam game platform in China, it must be PUBG. It can be said that the popularity of Steam in China is inseparable from the popularity of PUBG. In April 2018, the trading of PUBG accessories was restricted, and users can no longer trade without restrictions as before (but they can still be traded on the Steam market , cannot be withdrawn), this operation shows the comprehensive strength of V.
At the end of June 2018, Valve banned OPSkins, the largest foreign gaming accessories trading website. This is not the first time that Valve has banned third-party websites. Game accessories trading websites such as IGEX and C5 were banned in July and August last year. The difference this time is that the game props of players and merchants OPSkins will be permanently banned. Banned, quiteYu was removed from the game!
OPSkins once issued a warning to users via email, asking users on the platform to get their accessories back as soon as possible, and stated that the robot will be completely blocked on June 21, and all of this The origin is that OPSkins launched a quick transaction service, allowing players to bypass the 7-day cooling time for transactions. According to incomplete statistics, PlayerUnknown's Battlegrounds alone involves 964,243 accessories, and foreign netizens estimate that their total value is approximately US$1,018,486.58.
The total number of prop transactions on the OPSkins platform from July 7th to July 13th reached 175,370, and the transaction volume of master keys reached 39,007. It is recognized as the safest and most stable third-party jewelry transaction. The platform was once considered the "son" of Valve. Players flocked to it because of its barrier-free global transactions, with more than 10 million registered users. OPSkins reiterated to users that they will not shut down the website and that users' properties are safe, saying that V's move is to allow players to maximize transactions through the Steam market and obtain greater profits.
There is an old saying: When the birds are gone, a good bow is hidden. The cunning rabbit dies and the lackey is cooked. This situation is extremely applicable. Compared with the dictatorship of domestic Internet giants such as Tencent and NetEase, the original Steam platform was not a monopoly. Whether it was the Steam store allowing refunds or contacting Steam customer service for help, Looking back at the cheated accessories, you can see Steam's "player-oriented" purpose. Without the gambling network, there would be no jewelry ecological chain, there would be no third-party trading platforms such as OPSkins and C5, and Valve would not be so profitable in CSGO. It can be said that in the process of regulation and gaming, the bottom players are the ones whose interests are ultimately harmed.
Starting from the interests of players, many start-up companies have turned their attention to the application of blockchain technology on how to achieve true "decentralization". "Blockchain features such as decentralization, writing, and security. It seems that each individual feature can be replaced by technology, but the complete combination can only be achieved by blockchain," said Liu Yuyang, president of Cambridge Blockchain Society. arrive.
Against this background, Liu Yuyang formed a development team (a total of three doctoral students and two undergraduates from Cambridge and Oxford) and built a blockchain game props platform - Parity Chain. They said " "Parity Chain is the steam platform on the blockchain", which has triggered an upsurge of discussion about the "item trading mining model" overseas.
Parity Chain uses a set of universal props (parity props) to assist users in migrating between different games, thereby improving the relationship between players and game developers and reducing the costs of game developers; through the tokenization of digital assets , increase the circulation and economy of games, use blockchain distributed technology, Token economic mechanism and other characteristics to lead the game platform into the blockchain era based on trust network and value sharing.
Compared to today's Steam or Opskins, the many needs of players seem to not always be addressed seriously, and there is no better platform that can perfectly solve the problem of being banned. Looking at Under the circumstances, the parity chain is more like a new game carrier that emerged at the historic moment. At present, the parity chain has been launched. Judging from the early response, it has lived up to the expectations of early players and made their dreams come true. So, we are full of confidence in the future development of Parity Chain, and believe that it will give us who love games a satisfactory answer.
❹ What Mengguo Technology does specifically
The blockchain industry has achieved vigorous development in 2016, and we can even foresee its blowout development in 2017. However, the traditional financial industry’s pace of embracing blockchain technology is more like a move of helplessness and following the trend, while blockchain projects in other fields are excessively speculative. There are very few actual application scenarios.
Xiaoyi Blockchain, known as the benchmark for domestic public blockchains, has maintained stable business and technological development since its mainnet was launched in October last year. This time, it specially welcomed the cooperation with Mengguo VR. Teamwork. Mengguo VR is committed to developing and publishing VR casual and competitive games that are suitable for players of all ages and have excellent gameplay and gameplay. They are commonly used in online and offline markets and enrich people's entertainment methods with high technology. The battle game BombU previously developed by Mengguo VR has been launched on the Steam VR platform and has achieved very good sales and excellent reputation in overseas markets. It is considered to be the best VR game on Vive devices currently and won the third place in the China-Europe VR Developer Competition. name. The public ledger nature of blockchain technology determines the non-tamperability and traceability of data records. Its global transparency can also well solve the black box problem in traditional game economic systems. As a virtual asset that has been listed as a type of citizen property in the General Provisions of the Civil Law (Draft), it is true that only blockchain technology can protect it. Therefore, this cooperation between the two is to explore game distribution, prop trading and social platforms based on blockchain technology. A steam/TGP-like platform based on blockchain technology, its game props can use the Yi blockchain to achieve rights confirmation, security protection and on-chain circulation; the economic system of the game itself can also refer to the economic model of the blockchain to realize the game Production, issuance and circulation of internal currency (tokens, props). More importantly, such a platform will greatly reduce or even eliminate fraud in item transactions and trolls in the evaluation system, thereby achieving a more direct and pure developer-player positive interaction, and also reducing the number of second parties. their respective risks andcost.
The first cooperative game between Mengguo VR and the Xiaoyi team is under intensive development, so stay tuned. Spoiler: The game combines and draws on the background of Chinese mythology, the operational logic of horseback riding and slashing, and the game mode of H1Z1 Battle Royale, and fully supports all types of the latest VR devices.