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区块链颠覆游戏行业的原因,区块链颠覆游戏行业的案例

发布时间:2023-12-05-18:03:00 来源:网络 区块链知识 区块   行业   游戏

区块链颠覆游戏行业的原因,区块链颠覆游戏行业的案例

近年来,区块链技术已经在游戏行业中引起了巨大的变革,让游戏变得更加公平、安全、透明。那么,区块链颠覆游戏行业的原因是什么?以及有哪些案例?

首先,区块链技术的出现改变了游戏行业的格局,其中最重要的原因是去中心化。去中心化使得游戏变得更加公平、安全、透明,也使游戏开发者能够更好地控制他们的游戏,而不用担心任何欺诈行为。

其次,区块链技术使得游戏开发者可以更好地保护游戏的知识产权。通过使用区块链技术,游戏开发者可以把游戏的知识产权存储在区块链上,从而保护游戏的版权。

此外,区块链技术还可以帮助游戏开发者更好地实现游戏中的交易。通过使用区块链技术,游戏开发者可以把游戏中的虚拟货币存储在区块链上,从而使游戏中的交易更加安全、可靠。

举例来说,游戏《CryptoKitties》就是一个典型的区块链游戏,它使用区块链技术来保护游戏的版权,同时也使游戏中的虚拟货币可以在区块链上进行交易。此外,《Mythereum》是一款基于以太坊的卡牌游戏,它使用区块链技术来保护游戏中的虚拟资产,同时也使游戏中的虚拟货币可以在区块链上进行交易。

总之,区块链技术的出现改变了游戏行业的格局,让游戏变得更加公平、安全、透明。区块链颠覆游戏行业的原因在于它的去中心化特性,以及它可以帮助游戏开发者更好地保护游戏的知识产权,以及更好地实现游戏中的交易。


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❶ Which industries can blockchain technology change

Now many industries can implement blockchain+. It is a new popular technology, just like the Internet in the past. Including public services, they are also integrated with blockchain technology. The Changsha High-tech Zone has launched a SMIC blockchain service platform project, which combines the blockchain + public service model and collects and uploads it to various enterprises.

❷ GELOS Perspective: Exploring the Application of Blockchain in the Entertainment Industry

By advancing the interests of those who pay for it, we introduce practical steps to improve the way we consume media, Make paid media a more user-friendly industry.

As our understanding of blockchain and its uses continues to deepen and the technology becomes more widely adopted in the mainstream, the coming year could be the year we see the It’s no surprise that industries are embracing blockchain at its peak.

Integrating the innovative capabilities of blockchain technology into enterprises is part of it. It makes more sense to add blockchain technology to privacy control and prevent false transactions. For example, we can start to consider the impact of blockchain on the entertainment industry.

Currently, we have ceded a lot of power to entertainment online platforms such as Douyin, QQ Music or Kuaishou. The reason is that we can only rely on these online platforms to provide us with the entertainment products we seek. However, with the implementation of blockchain, this may all change.

If we look at the distributed nature of blockchain, people are no longer limited to just one platform. By giving more rights to those who pay for the media of their choice, actionable steps can be introduced to improve the way we consume media and make it a more user-friendly industry.

Another use of blockchain in the entertainment industry is how the technology can open channels to bypass middlemen and enable media files to be shared directly with consumers, through peer-to-peer data transfer and smart contract execution , all this became possible.

Eliminating intermediaries is a common denominator that blockchain technology will transform many different sectors. For the entertainment industry, it will bring creators and consumers closer together. This will lead to the introduction of more tailored and personalized products, rather than simply accepting the regulations of centralized platforms.

The transparency and non-tampering characteristics of the blockchain will greatly protect the interests of creators from losses. The benefits of the platform will become transparent, which will prevent them from doing whatever they want when distributing benefits as before.

The digital age has made it easy to copy digital files. This has led to a massive increase in pirated files. This has resulted in significant losses for artists and the industry. Blockchain technology will allow us to achieve “digital scarcity” again. Creators canControl over how their products are distributed. For example, they could insist that only a thousand consumers get to hear their latest release before an album release or concert.

Copyright issues are a deep-rooted problem in the entertainment industry. Blockchain technology can clearly identify the source of a document, who submitted it, and when it was published, thus putting an end to such disputes.

However, it’s not just music, TV and movies will be affected. The gaming industry will also see a paradigm shift in how we play video games and consume them. Continued growth and development within the gaming industry is not uncommon, and the introduction of blockchain will change the entire operating model of these industries.

Cybersecurity is a hot topic across a range of industries, including the entertainment industry. Hollywood has experienced a number of data breaches recently, and blockchain technology has the power to put this concern to rest. The distribution and transparency of the blockchain make any type of hacking almost impossible. Once a hacker wants to launch an attack, it must get more than 51% support to achieve it. This cost is very high. This means consumers’ funds and data remain safe from harm.

The main advantages of bringing blockchain technology to the entertainment industry are speed, transparency and usability, but until we fully understand the full capabilities of this innovation and technology, we have not foreseen or understood its full capabilities .

Of course, it remains to be seen whether the public will be willing to accept a new but unfamiliar entertainment industry. However, blockchain technology looks to be the key to solving some of the top issues currently facing the industry, creating a more transparent, secure and fair industry for both creatives and consumers.

❸ Is it valuable to know what blockchain games are?

What are blockchain games?

There are currently many definitions of blockchain games. One of the more recognized definitions is to write core data into the blockchain and use on-chain data as a source of random numbers. For example, the currency in previous games was determined by the game operator, but due to the decentralized nature of the blockchain, transactions between currencies are transparent, and the transaction data is synchronized to each player, so in this way , under the condition that the total amount of currency remains unchanged, the currency obtained in the game will be more valuable.

What value can blockchain bring to games?

Ownership and liquidity of game assets

On the blockchain, players can own in-game assets, and these assets have liquidity in a broader sense. The points, props, weapons, and characters in traditional games are often all owned by the developers. Therefore, centralized developers have greater power to make drastic changes to these assets, and even dispose of them at will. These assets in the game are often limited to circulation within the game. Outside the game, they seem to have no reuse value, and it is difficult to be given application scenarios again from a technical perspective.

Under blockchain logic, once the assets in the game are on the chain, these points, props, weapons, and characters can be completely attributed to the player's blockchain address, and the player has ownership of this address and the assets below it. Then we can imagine several application scenarios:

1. Asset trading anytime and anywhere: A large number of games do not have prop trading functions. Of course, the original intention of this design is often to avoid confusion in the economic mechanism of the game. , extend users’ gaming time and increase developers’ income. Assuming that the above is not a problem that developers are worried about, then "props on the chain + mobile wallet" can realize online and offline transactions between two users anytime and anywhere. You and your friends talk about a recent PC game while having dinner, open your mobile wallet and see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as scanning a WeChat code to pay. When you get home at night, open Log in to the game on PC, and the items after the transaction are already in your equipment inventory.

2. Game asset reuse: After the assets are uploaded to the chain, because they are hung under each player’s address, developers can easily reuse the assets of other games for secondary transformation or cross-game implementation. Reuse. SpiderStore has a game called CryptoCuddles, a cat fighting game based on CryptoKitties. Players log in with their own Ethereum address, and the game will automatically obtain all the CryptoKitties under that address. The characters come from CryptoKitties, and only the combat logic comes from CryptoCuddles. itself.

3. New user acquisition methods: Under traditional games, new games often need to reacquire users, or use old games to divert traffic to new games. Blockchain can break this approach and reduce the cost of acquiring customers, such as the above-mentioned CryptoCuddles. All CryptoKitties users are potential gamers who can be directly converted. If direct reuse of assets involves IP issues, developers can also design it this way. Users who own cats in CryptoKitties can directly obtain certain rewards in this game, which can be characters, treasure chests, props, etc. Verification method You only need to log in with the address to read the data on the chain.

In this way, when a new game is launched, it can completely draw on the users of existing popular games to attract traffic. Isn’t this gameplay the same as forking coins to give out candy and new tokens to be airdropped? Use ETH or EOS, the currency with the largest number of currency holders, to airdrop your own tokens to currency holders at a ratio of 1:1, thereby acquiring users at a very low cost.

SpiderStore currently has more than 2,000 game DApps, accumulating hundreds of thousands of user information that have played Ethereum games. If a new game needs to be promoted, the simplest thing is to airdrop game assets to these addresses. , which is much more accurate than traditional advertising.

❹ Will "blockchain games + industry" become the future development trend?

There has been such talk in recent times, blockchain applications Will land soonThe possibility is in the field of gambling or gaming.

As for games, as there have been attempts like Blockchain Game 1.0 by E-Cat and Blockcat, there may indeed be a new generation with completely different forms.

The virtual attributes of the game itself and the increasing recognition of the virtual value of the game by users, the innate genes are suitable for blockchain transformation. We can look forward to the development trend!

The blockchain game industry is developing rapidly and the development prospects of blockchain games are good

2020-11-30


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Blockchain games are games developed based on blockchain technology. They generally include strategy, development, sandbox, gambling, and card games. wait. Because blockchain can solve the shortcomings of traditional game mechanisms such as opaqueness, insecure user information, and poor liquidity of game assets, it has become a hot topic in modern Internet game development. Currently, large domestic game developers such as Tencent Games and NetEase Games have successively entered the blockchain In the field of blockchain games, we will promote the rapid development of the blockchain game industry.


According to the "2020-2025 China Blockchain Game Industry Application Market Demand and Development Opportunities Research Report" released by the New Thinking Industry Research Center, the recent In the past few years, blockchain technology has been reused in the Internet and has even been promoted to the national strategic level. Therefore, the blockchain industry has developed rapidly. The global market size is expected to reach 14 billion US dollars by 2022, of which blockchain games are huge. growth potential. The development trend of the global blockchain game industry is roughly the same. my country's blockchain game industry also shows a rapid growth trend. The market size was US$1.7 million in 2019 and is expected to reach US$14.5 million by 2022.


Blockchain games can be divided into Ethereum games, public chain games, LinkToken games, private chain games, etc., which are based on Ethereum and public chain respectively. , private chain, Wanke Cloud and other platforms developed games. At present, most domestic blockchain games are developed based on Ethereum, but Ethereum has shortcomings such as imperfect functions, high costs, and insufficient performance. Therefore, companies in the blockchain game industry will re-establish a public chain to solve the problem of Ethereum. performance issues.


In the blockchain game industry chain, the midstream is game developers, accounting for more than half of the profits of the entire industry chain. Current blockchain game developers mainly include small groups, Internet companies (Xiaomi, Internet), and game companies (NetEase Games, Tencent Games). blockchain tourThe profit sources of the game are token income, prop fees and transaction fees.


The downstream of blockchain games are game distribution platforms and decentralized asset trading platforms. Among them, game distribution platforms include Dapp.com, 55Play, etc., which can provide players with It provides services such as game social networking and game explanations, and at the same time provides game developers with intuitive blockchain game market performance, which is helpful for developers to understand changes in the game market. A decentralized asset trading platform can trade and sell game assets without the need for a third party. The more well-known platforms include Dmarket, OpenSea, Enjin, etc.


New Thinking industry analysts said that in the context of the rapid development of the Internet industry, the demand for blockchain technology applications continues to rise, the market scale continues to expand, and blockchain As an important market segment in the blockchain field, chain games have great potential for future development. Currently, in the blockchain game industry chain, blockchain game development accounts for a relatively high proportion of profits, and this field has greater potential for future development.

Not to mention that blockchain is currently a new player in Internet technology, games alone already have a huge market, not to mention the blockchain games mentioned by the question. ,

Currently, there are many companies on the market using games as a breakthrough in the industry. For example, Anmo Blockchain. Anmo Blockchain also uses the fishpond mining game as a breakthrough to increase user stickiness and the fun of using the application. There are many other applications like Anmo Wallet on the market.

The game itself uses social circles to spread. After all, any current project relies on traffic, and social media is nothing more than the fastest and most cost-effective way.

So in summary, the blockchain game + industry must be a development trend in the future

Yes, the China Game Industry Conference that just ended last month, South Korea and Southeast Asia Game manufacturers and publishers have begun to issue coins through the blockchain to operate games. Chinese game companies are also operating games through blockchain points and tasks or directly issuing coins abroad.

❺ Can blockchain games make money

Some blockchain games can make money, but it is difficult to make much money by yourself alone. Some assistants or more accounts are needed. In fact, the principle is similar to that of ordinary games. In-game equipment or gold coins are sold for money.

❻ What are the applications of blockchain industry?

Taking the tourism industry as an example, blockchain applications are mainly concentrated in travel, travel community reviews, digital identity management, credit consumption management, Track pilot professional certifications and qualifications, hotel and airline loyalty programs, reservation management, and consumption points management are several application areas. In addition, with the development of blockchain, many related top domain names have been registered, which has had a relatively large impact on the domain name industry. In addition, blockchain also has applications in finance, games, entertainment and other fields.

❼ JiFeng World launches the first decentralized gaming platform, breaking the industry monopoly is just around the corner

Due to special reasons, many people believe that the gaming industry will be the hottest industry in 2020, and The data seems to prove this.

In the JiFeng world, players will not only gain income rights but also platform voting rights.

The JiFeng World Game Platform will set up a set of preset voting rules, and major issues related to the platform will be decided by voting by all JiFeng World Game community users.

When there are matters that the game community needs to decide by voting, each platform user will obtain the corresponding voting rights according to the number of GC they own and participate in voting decisions.

Through the setting of players’ income rights and voting rights mechanisms, JiFeng World Game Platform has truly become a game platform owned by players.

You decide your platform. Through the joint efforts of hundreds of millions of players, we will subvert the industry model, reshape the industrial ecology, and let the Chinese game industry burst out with more innovative vitality! You deserve the smart world.

JiFeng World APP will be released in May 2020, so stay tuned!

❽ After experiencing explosions and disillusionment, can blockchain games still be reborn?

Blockchain games can still be reborn. After all, everyone is in great demand for them now. It is big, and this area has been studied in depth. It has not been abandoned, and there is still hope for the future.

Many blockchain practitioners have high hopes for blockchain games and believe that it is one of the best means to promote blockchain technology. However, due to limitations of technology, funds, user preferences and other reasons, most of the first batch of blockchain games have been reduced to drumming, flower-passing scams and fund disk carriers. A year later, more and more practitioners are trying to change this situation, but they still face many problems and challenges.

After experiencing explosions, disillusionment and rebirth, the future of blockchain games is still full of hope. So blockchain links will usher in a new beginning.