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区块链如何解决游戏的问题和对策,区块链如何解决游戏的问题和建议

发布时间:2023-12-06-00:53:00 来源:网络 区块链知识 区块   如何解决   游戏

区块链如何解决游戏的问题和对策,区块链如何解决游戏的问题和建议

近年来,游戏行业发展迅速,但也存在一些问题。比如游戏玩家的信息安全、游戏货币的流通和游戏的可信性等。而区块链技术的出现,可以有效解决这些问题。

首先,区块链技术可以有效解决游戏玩家的信息安全问题。由于区块链技术的去中心化特性,其数据是不可篡改的,可以有效保护游戏玩家的信息安全。此外,区块链技术还可以有效防止游戏货币的流通和游戏的可信性问题。区块链技术可以保证游戏货币的流通,保证游戏货币的安全性,从而提高游戏的可信性。

此外,区块链技术还可以为游戏提供更多的可能性。区块链技术的开放性可以让游戏的开发者更容易地开发新的游戏,并且可以让游戏开发者更容易地创造出新的游戏内容。此外,区块链技术还可以改变游戏的玩法,让玩家可以更自由地参与游戏,从而获得更多的乐趣。

总之,区块链技术可以有效解决游戏行业的一些问题,并且可以为游戏行业提供更多的可能性,从而促进游戏行业的发展。因此,游戏行业应该抓住机遇,加快区块链技术的应用,以提高游戏行业的发展速度。


请查看相关英文文档

⑴ How does a blockchain game realize on-chain acceleration technology?

Blockchain news, Bitcoin is to the blockchain what email is to the Internet. As we all know, for the first time in the history of human information dissemination and exchange, email has realized the function of sending data to anyone else in the world in a timely, free, and verifiable manner. Both the sender and the receiver can save a copy of the data sent in the email. . However, copies of email data retained by both parties also become an inherent flaw in online value transfers, since both parties own its value. Therefore, there must be a third-party institution that ensures that the value is not credited by double spending, for example, a bank, stock exchange, clearing center or notary. As an Internet protocol, Bitcoin allows transaction parties to transfer value to each other instantly and securely without the need for the existence of intermediary organizations such as credit third parties, thus reducing transaction costs and improving transaction efficiency. The editor now compiles a schematic diagram of the principles of blockchain technology and related technical principles for everyone.

Literally, the blockchain is a distributed ledger system composed of a series of data blocks generated using cryptographic methods. Each data block contains a large amount of transaction information and is used to verify its information. validity and generate the next block. These blocks are arranged one after another in the order of generation, and each block is a node.

The distinctive feature of the blockchain is that there is no third-party supervision as a central server, and the transaction information in the block cannot be changed. The information contained in a block can be a financial transaction or any other digital transaction, including documents. The success of the Internet business model that has long dominated the business world of human society relies on the role of credit-granting third-party financial institutions that process and mediate electronic transactions. The role of the credit-granting third party is to verify, protect and preserve transaction records.

Despite this, fraudulent online transactions still exist in large numbers, requiring mediation by a credit-granting third party, resulting in higher transaction costs. Bitcoin, based on blockchain technology, uses cryptographic proof rather than a credit third party, so that all parties willing to trade can achieve online transactions through the Internet.

Every transaction can be protected by a digital signature and sent to the recipient's "public key" that is digitally signed using the sender's "private key". Owners of Bitcoin, the cryptocurrency, need to prove ownership of their “private keys” in order to spend and trade online. The party receiving digital currency uses the sender's "public key" to verify the digital signature on the transaction, i.e., ownership of the other party's "private key".

Every transaction is broadcast to every node in the Bitcoin network and recorded in the public ledger after verification. Moreover, before each transaction is recorded in the public ledger, its validity needs to be verified. Therefore, the verification node needs to ensure two things before recording each transaction: namely,

(1 ) The consumer has signature authentication for his encrypted electronic currency;

(2) There is sufficient encrypted electronic currency in the consumer's account.

Figure 1 shows the transaction process and principle based on blockchain technology.

Hope this answer is helpful to you

⑵ How to use blockchain for game development

Loom Network
The Loom team will develop a Software development toolkit Loom SDK, developers can use this toolkit to quickly create and customize their own Dapp chain. For example, card games and RPG games have different data exchange volume requirements. As a developer, you can balance security and Choose your own speed rules.
The team has developed a card game based entirely on the blockchain with reference to Hearthstone, which is already available and can be played on mobile phones.

⑶ NFT Metaverse Game Solution - Create decentralized, trustworthy, intelligent games

1. Decentralized operation
Combined with blockchain technology, games Each system setting in the game is developed using smart contract technology. Game operators cannot spam game products. Players’ product data is stored on the blockchain and will not disappear when the game is closed.
2. Confirmation of Virtual Asset Rights
The products and props in the player’s game are stored on the blockchain using blockchain technology instead of being stored in the game operator’s database, truly ensuring that players can The ownership of virtual goods purchased with money belongs to the player.
3. Data is trustworthy
Important data is stored on the blockchain. Game operators cannot tamper with or delete game data at will. Game operators cannot cheat, and customers cannot use plug-ins, making game data transparent. ation and trustworthiness.
4. Strong security protection
Based on blockchain technology, user information and virtual assets are stored on the blockchain. Even if the game operator's database is invaded, it will not cause user data to be leaked or assets to be misappropriated. , data security is guaranteed compared to the traditional Internet.
5. Breaking the island economy
Using digital currency as the game’s settlement method greatly reduces players’ transaction fees and transaction difficulty. At the same time, players' digital assets can be circulated globally based on the blockchain, and are no longer limited to the game, and will not form an economic island.
6. Smart Games
Combined with blockchain technology, programmable smart contracts are used to design game architecture and automatically execute smart contracts. This restricts the abuse of power by game operators and realizes a blockchain game controlled by smart contracts that runs on the blockchain.

⑷ An article to understand the layout of Metaverse, a major domestic factory

New employment trends in the layout of Metaverse, a domestic major factory, are coming

1. Tencent

The domestic Yuanverse industry layout pioneer, current tactics, through the combination of capital (acquisition & investment) + traffic (social platform), in the underlying architecture (engine UnrealEngine), back-end infrastructure (cloud services) , big data center), content and scenarios (various types of content products and mature social networksInteroperable ecology) are focusing on the layout in these three major directions, and in the future, the metaverse will be explored and developed like building fiber logs.

1. Underlying architecture: Tencent occupies a favorable position in the VR and AR ecosystem by investing in Epic Games and Snap. UnrealEngine helps render the virtual world, and Snap helps create the mirror world and lay out XR hardware. Tencent spent US$330 million to invest 48.4% of Epic Games shares in 2012. Epic Games currently has three major businesses, self-developed games, game platforms, and game engines.

2. Back-end infrastructure: On the ToC side, Tencent creates full-cycle cloud gaming industry solutions to provide users with a full-link cloud gaming platform and ecosystem. On the ToB side, Tencent Cloud has laid out full-scenario IDC capabilities with the goal of building the "infrastructure" of new infrastructure. For example, it has participated in Roblox's G round of financing and is the exclusive agent for Roblox product distribution in China. Mini Wan Technology, the core gameplay of its game "Mini World" is to stack blocks online, guiding players to create virtual works. Currently, its monthly active users exceed 100 million.

3. Content and scenarios: Tencent’s dominant position in social networking (WeChat +00), games (the world’s largest gaming company), entertainment content (China Literature Group) and other fields is solid, such as social products Soul, 3D upgraded version of OO show powered by Unreal Engine 4, etc.

Tencent also seizes the wave of enterprise digitalization in smart retail and enterprise services, using "cloud services" as the main focus to build communication and efficiency office SaaS such as Tencent meetings, Tencent documents, and mini-program services. Tools to support collaboration within enterprise customers and with external users.

4. Metaverse technology level: According to public data, Tencent has more than 24,000 published patent applications in the Metaverse field in 126 countries and regions around the world, of which invention patents account for 99.74%.

Tencent’s patent layout in this field is mainly concentrated in professional technical fields such as data processing, blockchain, servers, artificial intelligence, image processing, and virtual scenes. At the same time, Tencent’s layout in the Metaverse also includes data center support. Shanghai Songjiang provided Tencent with 236 acres of land to help Tencent accelerate the implementation of the data center, thereby promoting the smooth implementation of Tencent’s Metaverse infrastructure.

2. Alibaba

The core of Alibaba’s business lies in e-commerce. It will focus on e-commerce platforms such as Moubao and TM, as well as the Liangshengbao payment platform, and gradually build its own Metaverse platform. The fundamental reason is that these two major platforms have gathered a large number of user systems and content ecosystems for Alibaba.

1. Aubao’s VR shopping Buy+ plan

Buy+ uses computer graphics systems and auxiliary sensors to generate an interactive three-dimensional shopping environment. Users can directly interact with people and objects in the virtual world, and even virtualize real-life scenes into interactive products, enhancing the online shopping experience. Join hands with virtual digital human AYAYI promotes marketing and provides virtual digital human solutions to merchants.

2. Damo Academy XR Laboratory

Alibaba took advantage of the trend of the metaverse and established an XR laboratory in its Damo Academy research institute. The demo displayed includes a case of a holographic store in cooperation with tm. In this scenario, the XR laboratory uses three-dimensional reconstruction technology to build a VR model of the offline store. In addition, the XR Lab also cooperated with Song Art Museum to develop AR art exhibitions and successfully developed intelligent operation and maintenance robots for IDC computer rooms.

3. Network

Xirang, the first APP product launched on the Internet in December 2021, focusing on the metaverse, announced its official targeted internal testing. Xirang has created a platform that spans virtual and A realistic and permanent multi-person interactive space. The main venue is a futuristic urban scene. In terms of spatial layout outside the main venue, Xirang has introduced a large number of Chinese elements.

The functions are mainly divided into virtual space customization, full human-machine interaction, and business development platform. The world created by Xirang is composed of infinitely connected virtual spaces, and each virtual space is a unique city. In the Xirang virtual world, each user has a set of Avatar3D character images. Through virtual images, you can have real-time language, interaction and communication with customers or partners.

In July 2022, Network Intelligence Cloud launched a digital human live broadcast platform, which can realize 24-hour pure AI live broadcast of ultra-realistic digital humans. In 2020, network core R&D expenses accounted for 21.4% of revenue, and the intensity of R&D investment ranked among the top among China's large technology Internet companies. In the process of exploring the next generation of the Internet, the network's efforts are to become the engine of the Metaverse, providing AI and cloud computing capabilities for Xiang and other Metaverse products.

IV. ByteDance

ByteDance is based on the logic of "hardware + content", takes social networking and entertainment as the entry point, and develops simultaneously in domestic and overseas markets based on its short video traffic advantages. At the same time, it spent 9 billion yuan to acquire Pico, the largest VR software and hardware manufacturer in China.

Focus on the layout of elements from the three major components of hardware and operating system (acquisition of Pico), underlying architecture (investment code Qiankun, Weijing Video), content and scenarios (short videos, games, VR social) universe.

In January this year, ByteDance launched the social app "Party Island", which focuses on immersive social interaction. It is a real-time online activity community where users can use their own avatars and avatars at any time. When friends hang out together, they can also chat and interact in real time, participate in online activities together, and gain an unexpected sense of companionship and participation. However, "Party Island" is a social product that is still being tested on a small scale, and it can only be used with an invitation code.

5. NetEase

As a major game company, NetEase has innate advantages in the Metaverse. In addition to exploring the Metaverse in its own games, NetEase has also actively launched a software framework for the Metaverse infrastructure.Call it the next generation Internet technology architecture.

1. Launching the next-generation Internet technology architecture

In December last year, NetEase announced for the first time its next-generation Internet technology architecture for the "Metaverse" and launched its virtual human SDK ( Software Development Kit) "Spiritual", immersive activity system "Yaotai".

1) The Soulful Virtual Human SDK includes multiple modules such as 3D intelligent face pinching, 3D animation synthesis, and speech synthesis, allowing users to create virtual digital humans and lowering the threshold for use.

2) The immersive activity system Yaotai is currently mainly oriented to application scenarios such as events, exhibitions, and conferences, allowing participants to customize their own exclusive images, transfer movements and expressions, and obtain immersive virtual activities experience.

3) NetEase Fuxi launched the virtual human "Lin Mo", which debuted in NetEase's carefully selected 6th anniversary spokesperson solicitation event, and traveled to the three-dimensional world to check in at a carefully selected physical store.

2. Game integration Yuanyu held the Second International Distributed Artificial Intelligence Academic Conference in "Nishuihan" in October last year. More than 300 scholars from around the world put on ancient costumes and put their hair up in buns to discuss cutting-edge artificial intelligence technology in the Song Dynasty Palace. They used Yaotai to provide support, PPT in-line playback, free switching of sub-venues, and text and voice group chat and other conference functions. , the most praised among them is the customized "wall exhibition" function.

Participating scholars can read the wall exhibition papers and have conversations and exchanges like offline, which fully restores the most charming communication link in academic conferences.

6. JD.com

JD.com first proposed the concept of "industrial metaverse" and focused on explaining its de-development layout and basic practices. Tao Dacheng, president of the JD Discovery Research Institute, believes that the industrial metaverse not only emphasizes the construction of the digital world, but also pays more attention to the digital world's ability to recreate the real world and strives to improve human beings' ability to understand and transform the world in the real world and the real economy.

Based on this, JD.com has built the OmniForce open ecological platform system to provide integrated middle-end solutions and provide developers with digital reproduction capabilities, digital companion simulation optimization capabilities, and digital native capabilities. The ability to transform the real world solidifies the cloud base of the industrial metaverse.

7. Huawei

It is actively deploying the back-end infrastructure of the Metaverse and has advantages in the 5G and chip fields. Huawei Hetu has advanced "3D map + spatial computing + visual recognition" technology, which can bring a new interactive mode and visual experience to mobile terminal users.

Huawei River Map has already implemented some preliminary application scenarios, such as the "Shougang Park Yuanyu Review" project in cooperation with Beijing Shougang Park, Huawei AR Map to launch the "Flying Tour" in Dunhuang, etc. In terms of hardware equipment, in November 2021, the VRGlass6DoF game set was launched.

⑸ How does the VS public chain solve the classic "impossible triangle" problem in the blockchain field?

First, PoS+Po for the exclusive gaming communityD The hybrid consensus mechanism greatly improves the efficiency and consistency of public chain networks.
Second, community autonomy, all decisions are decided by voting by community members. Under the hybrid consensus mechanism, both PoS gold players and PoD technology players have higher rates of return and voice, which effectively avoids the impact of centralized computing power and centralized financial resources on the entire game ecology, thereby reducing the risk of forks . If a node wants to propose a fork for a certain protocol or standard, all nodes need to participate in voting. If the PoD+PoS weighted value of the voting result exceeds 50%, the system defaults to the chain with the highest weighted value as a valid chain, and all nodes will vote. Migrate to new chain mining at the time specified in the results.
Third, because game players have requirements for the performance and bandwidth of hardware devices, the VS public chain sets the node players participating in accounting into two categories: full nodes and light nodes. Players can manually switch between full nodes and light nodes. Generally, the light node mode is used during the game to give the game more hardware support, and the full node mode is activated after the game is over and during the idle period.
Fourth, all transaction permissions in the game come from the players. Only after the players authorize them through the exclusive secret key can the game assets be circulated. At the same time, all transaction data are encrypted using the modern cryptography technology ECC (elliptic encryption algorithm) to ensure the security of blockchain information.
Fifth, as a vertical public chain in the gaming field, VS will first complete an overall solution for decentralized game production, virtual asset issuance and token economic operation. Including game engines, developer environments, standard SDKs, etc., this reduces the difficulty and threshold for game developers to enter blockchain game development from various environments, which greatly reduces the workload and cost of the game development team, and also makes VS public The scalability of the chain becomes extremely high.

⑹ Can anyone tell me how blockchain games work? Describe blockchain games in the most concise and clear language.

Blockchain games mainly refer to game-type blockchain applications in Dapps, which require a certain degree of interaction with various public blockchain chains. Blockchain games have gradually emerged since November 2017, and their development history is extremely short. Compared with mature games, the current gameplay is also quite simple. In the eyes of industry insiders, many games are even just money trays wrapped in game garb.
According to the classification of Cryptogames, among the currently online blockchain games, hot potato, collection trading, spinach and ponzi are the main game methods. The largest number of games belong to the hot potato category, including two recent popular games of this type - CryptoCelebrities (encrypted celebrities) and CryptoCountries (encrypted world). There are 35 models in the collection and transaction category, ranking second, with the main representative being CryptoKitties. There are 17 types of spinach and ponzi, ranking third, with star products respectivelyfor EtherRoll and Etheremon.
The themes used in blockchain games are also diverse, ranging from cats, dogs, dragons, pigs and other animals, to people, cars, countries, teams and other themes.
Blockchain game 1.0 era
Time: November to December 2017
Main gameplay: collection + transaction
Representative works: CryptoKitties, CryptoPunks
Blockchain technology Give players’ digital assets uniqueness. This gradually gave rise to the concept of NFT (non-fungible tokens, non-fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The first to apply this concept was CryptoPunks launched by LarvaLabs in June 2017. The system randomly generates 10,000 punk avatars, puts them on Ethereum through smart contracts, and distributes them to players for free for players to trade.
When Axiom Zen studio added attributes, reproduction and auction functions on the basis of NFT, Cryptokitties was born. People can buy kittens with different attributes, "breed" them with other cats, or sell their own cats through a Dutch auction. Kittens with rare and unique genes are highly sought after and fetch considerable premiums.
People continued to develop on the basis of Cryptokitties, adding accessories and combat functions, and also added gameplay methods such as digging for gold, feeding, and grabbing treasures.
Blockchain Game 2.0 Era
Time: December 2017 to January 2018
Main gameplay: Ponzi-like
Masterpiece: Etheremon
At the beginning, Etheremon The gameplay is very simple and crude at the beginning. After the player buys a certain pet, as long as someone buys the same pet later, the player can get a small part of the eth reward. The game team quickly made a profit of about 2,000 ETH within a week. Then the gameplay was completely changed and successfully transformed into a collection + combat game. This Ponzi-like gameplay was quickly imitated by other manufacturers, and many imitators such as ether cars and ethertanks appeared.
Blockchain Game 3.0 Era
Time: January 2018
Main gameplay: hot potato mode with fixed selling price and forced price increase
Representative works: CryptoCelebrities, CryptoCountries
Players purchase crypto celebrities (Satoshi Nakamoto, Musk, etc.) and crypto countries (Japan, the United States, etc.). Due to the uniqueness of the asset, subsequent players can only purchase it from the asset owner at a higher price, and the price is forced to increase. , the platform earns part of the price difference. The country with the highest price currently is Japan, which is about more than 700 ETH, the most expensive celebrity is Elon Musk, "worth" about 200 ETH.
Blockchain Game 4.0 Era
Time: February 2018
Main gameplay: combination of multiple mechanisms
Representative works: World.Mycollect, Cryptocities
Adopted in the game Multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other gameplay methods. For example, in Cryptocities, players can purchase countries, continents, and worlds to “conquer.” Players who conquer the world can get 1% tax on the continent and country's transaction volume, and players who conquer the continent can get 1% tax on the country's transaction volume. Players who conquer a country will receive 1% tax on the transaction volume of their subordinate cities in the future. When players explore new cities, they have a chance to discover gems. Obtaining gems can earn ETH rewards.
At the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are Etheroll and Vdice. The gameplay is simple and crude. Players spend a certain amount of ETH to bet on a certain number. When the number randomly generated by the system is smaller than the number, they can get profits.
In addition, there are RPG (EtherCraft), fighting games (Etherbots) and two-dimensional (Ether Cute King), etc.
2
Advantages and Disadvantages of Blockchain Games
Looking at these successful cases, we find that blockchain games do have unique advantages:
Higher trust: Trust is quickly established through open source contracts, the usage process is completely transparent, and the information is completely symmetrical. Fairness: The data cannot be tampered with and the rules never change. Assets belong to the players personally: Player assets will not be lost as the game declines. Has strong community attributes: The blockchain itself has strong transaction and community attributes.
Of course, the current blockchain game is also in its infancy, with obvious shortcomings:
Inability to interact in time: blockchain transactions have uncertain waiting times and the possibility of congestion, making it difficult to win among players. timely interaction. The cost of sending instructions is high: each time you send an instruction, you need to consume GAS, and the price of ETH still makes the GAS fee relatively high. Immature development environment: At present, Ethereum’s virtual machine and programming language Solidity are already the most mature development environments among many public chains. But it is still very immature compared to other popular languages.
3
Gamification will boost the implementation of blockchain
In traditional desktop online games, manufacturers continue to incentivize new players, leading to inflation. The actual value of all assets in a game account is often Far less than the player's investment. After the emergence of mobile games, the model of binding items to accounts and accounts to ID cards quickly became popular. This also makes it necessary for players to give up everything once they decide to leave a game.There are virtual assets in the game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and the decentralized storage of virtual assets technically feasible. The convenience of putting virtual assets on the chain also makes it easier to implement blockchain in game scenarios.
Cryptogames believes that the development direction of blockchain games, or the development direction of classic games (just like basketball, football and chess, once the rules are determined, they will last forever) must be "decentralization" ":
The rules are negotiated and determined by the players. Players supervise each other to ensure that the game is played according to the rules. All props used in the game are owned by each player. Anyone who breaks the rules or is not happy with the game can just leave the game itself. There is a centralized organizer
The popularity of CryptoKitties has greatly promoted private wallets. As an early blockchain application, blockchain games have rapidly promoted the popularity of blockchain. Similarly, using game development experience and game design concepts to develop the game

⑺ Let’s understand the meaning of blockchain games in a popular way. So what is the blockchain game that has attracted so much attention?

A wonderful idea that players have about blockchain is that there can be a virtual currency that can be used in all games. In theory, blockchain can achieve this at a technical level, but considering the differences between different game manufacturers and different games, the possibility of actual operation is still very small.

You can see for yourself about the meaning of blockchain below:

From an academic perspective, blockchain is a distributed data storage, point-to-point transmission, consensus mechanism, encryption algorithm and other computers New application models of technology.

Blockchain is essentially a decentralized database.

Explain it this way

If many people still don’t understand it

Let’s use an analogy

Hypothetical environment:

If you have a ledger at home, let you do the accounting. In the past, your parents gave you your salary and asked you to record it in your account book. If you are greedy and want to buy something delicious in the meantime, the record in the ledger may be less than ten yuan. This is just an example. The editor believes that when you were young, everyone probably wanted to take some money from their parents’ pockets to spend.

How to use blockchain to solve problems:

If you use the whole family mobilization method to keep accounts, the above-mentioned problems will not exist, because you are keeping accounts, and your father They are also keeping accounts, and your mother is also keeping accounts. They can all see the general ledger. You can't change it, and neither can your parents. So your father who wants to buy cigarettes and you who want to eat have nothing to do.

In other words, blockchain

This distributed digital ledger

records everything that has ever happened

and is consistent through the system Recognized transactions

Each block is a ledger

It can not only record transaction information

but also have more functions

Multiple functional"Blockchain”

Not only can it record every transaction, it can also be programmed to record almost anything of value to humans: birth and death certificates, marriage certificates, title deeds, degrees, financial Accounts, medical history, insurance claims, ballots, food sources, and anything else that can be represented by code.

Each block is like a hard drive that saves all the above information and then passes it through a password Learn technology to encrypt. The saved information cannot be tampered with.


Note: Is there anything in the world that cannot be decrypted? It’s just a matter of how long it takes to crack the encryption. Where there is a spear, there is a shield. , the world of contradictions is an eternal law! You must learn to use the Internet to search many questions to get twice the result with half the effort. Internet search results - the meaning of blockchain

Here it is for you!

⑻ Current block How to promote chain games

1. Group bombing


The so-called group bombing is to constantly publish news about your own games in various social groups, with access links. This is the stupidest method, but in fact, it is also the most effective. According to reports from many teams, their earliest source of traffic is to recruit people through the community.


Group explosion operation It's very simple. All you need is perseverance in execution and thick-skinned enough. But there are also some tips and precautions that can help the group bombing be more effective.


2. Brushing Rankings


Brushing the rankings is a very important method for early mobile game promotion, and it can also be used for blockchain games. However, the specific operations are very different.


The reason why mobile games hit the list is because many users will decide which games to download through the list, which is a huge source of traffic. However, there is currently no such influential list in the blockchain field. Currently, the only The more well-known one is dappradar.com. This list counts the current popularity of various applications on Ethereum and has a certain popularity and reference value in the industry.


3. Soft articles

p>

Soft articles are really a very old marketing method, so that they are getting less and less attention in the marketing system. But its long-term existence shows that its effect is still there. Especially in the district In the initial stage of blockchain games, a good soft article is likely to bring surprises.


4. Navigation website


There are already areas Navigation websites for blockchain games have appeared. As far as I know, there are two. One is the blockchain game column of NetEase Game Channel, which collects all chains; the other is a personal website py178.com, which only collects Games in the LinkToken ecosystem. We don’t yet know how effective these navigation stations are at diversion, but if the cost is not high, you can give it a try.


About the current block How to promote chain games, Qingteng editor will share with you here. If you are interested in gamesHave a strong interest in modeling, I hope this article can help you. If you want to know more about game modeling skills and materials, you can click on other articles on this site to learn.

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