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兰花草区块链协议

发布时间:2023-12-09-06:23:00 来源:网络 区块链知识 区块   协议   兰花草

兰花草区块链协议

当前,兰花草区块链协议是技术领域中的一个新兴技术,它可以帮助企业和个人更好地管理和保护其重要数据。下面我们将介绍兰花草区块链协议拓展的三个关键词:去中心化,去信任化和自治性。

去中心化是指把公司或机构的控制权从一个中心转移到一个网络中的多个节点上。兰花草区块链协议是一种去中心化的技术,它可以将数据存储在多个不同的节点上,以防止数据被篡改或丢失。兰花草区块链协议的去中心化特性使得数据更加安全,而且由于每个节点都可以对数据进行验证,因此数据更加可靠。

去信任化是指在网络中,不需要任何一方信任任何另一方,就可以完成交易或沟通。兰花草区块链协议的去信任化特性使得用户可以在网络中安全地进行交易,而不必担心被骗取资金或信息泄露。兰花草区块链协议的去信任化特性使得交易过程更加便捷,同时也使得网络更加安全可靠。

自治性是指技术系统可以自主运行,而不需要外部的控制。兰花草区块链协议的自治性特性使得数据更加安全,而且由于每个节点都可以对数据进行验证,因此数据更加可靠。此外,兰花草区块链协议的自治性使得它可以更好地处理复杂的业务逻辑,从而提高系统的可靠性和稳定性。

总之,兰花草区块链协议拓展的去中心化、去信任化和自治性特性使得它可以更好地保护用户的数据安全,同时也可以更好地处理复杂的业务逻辑。因此,兰花草区块链协议是一种非常有效的技术,可以帮助企业和个人更好地管理和保护其重要数据。


请查看相关英文文档

㈠ Now that express delivery is so developed, would you consider buying groceries online

Express delivery is also very developed now. Many things can be purchased online and delivered by express delivery. Many people rely on the takeout industry to their own homes, including the takeout industry, because of the convenience and speed of delivery. However, you still have to think about it when buying food online, because the vegetables we eat are all fresh and not Fresh vegetables are very harmful to the human body.

So, even if express delivery is so developed now, I will no longer consider buying food online, because there are many varieties of vegetables in the vegetable markets around us, and the supply There is also a great possibility to choose by yourself. With such a convenient market, there is no need to buy vegetables online.

㈡ Which digital currencies may have a 50,100-fold increase in the future

1. RSK Bitcoin side chain, a smarter Bitcoin
2. DFINITY Self-evolving "infinite chain" computing, Ethereum competitor
3. ONT ontology network, Fosun Group's tens of millions of dollars
4. The "Oracle" of the BLZ blockchain ecosystem
5 , GO NET WORK Ethereum network mobile infrastructure
6. ORCHID Orchid protocol bypasses firewalls for free communication
7. Trinity Lightning Network on Xiaoyi
8. Wtss smart wallet
9. Zilliqa
10. Rchain
11. Cybex decentralized trading platform based on EOS
12. InvestDigital coin capital early investment
13. IHT cloud currency, entrepreneurial team from Morgan, IBM, Deloitte, Network, Microsoft
14. THETA streaming infrastructure, American version of traffic ore
15. REALCHAIN ​​high-end consumer goods and collectibles appraisal data center
The key is to keep it , have faith! [Binance Community]

㈢How did Bitcoin happen, how it was created, and what its role is

The following content is from: http://bitcoin.org/zh_CN/about< br />
Historical Background

Bitcoin was one of the first currencies to implement the concept of “cryptocurrency”. In 1998, Wei Dai first explained the concept of "cryptocurrency" on the cypherpunks mailing list. Built on the basic concept of money—a currency used in a given country or economyPayment for goods, services, debt repayments, or any form of record. Bitcoin is a new form of currency. Its original design incorporates the idea of ​​not relying on a central authority and using cryptography principles to control currency issuance and transactions.
In 2009, Satoshi Nakamoto (pseudonym) published the first Bitcoin specification and its proof of concept on the cryptography mailing list. At the end of 2010, Satoshi Nakamoto claimed that he had moved on to other matters and left the project. The creator of Bitcoin never revealed his true identity and simply left his invention to the world. To this day, the origins and motivations for Bitcoin’s invention remain a story steeped in mystery.
Since 2010, many developers have been working on this project, and the Bitcoin community has grown quickly. Between June and July 2011, Bitcoin suddenly received media attention, leading to massive buying. The resulting bubble caused Bitcoin's price to continue to fall throughout the second half of 2011. After that, the price of Bitcoin gradually and slowly returned to the height of 2011.
In order to regulate, protect and promote the development of Bitcoin, the Bitcoin Foundation was created on September 27, 2012. Today, with the increasing number of Bitcoin users, the Bitcoin economy is developing rapidly.

Technical Characteristics

Any network like Bitcoin has the following basic characteristics:
Bitcoin can be transferred between any nodes in the network.
Transactions are irreversible.
The use of blockchain avoids double consumption.
Transactions are propagated within seconds and verified within 10 to 60 minutes.
Transaction processing and currency issuance are uniformly executed through mining.
Receive Bitcoin at any time, whether you are online or not.

Economic Rules

The entire Bitcoin network jointly implements the following rules:
The total number of Bitcoins issued is approximately 21 million.
A Bitcoin can be split to 8 decimal places, for a total of approximately 21×1014 currency units.
Transaction costs are very low and most are free.

Statistics

The Bitcoin network has been running continuously for over 48 months. Bitcoin’s security features have developed dramatically over the past year. As of April 2013:
The longest blockchain has over 232,000 blocks.
One of the largest distributed computing networks in the world, with a computing power of more than 65 trillion hashes per second.
50,000 transactions are completed every day, totaling millions of dollars.
The total value of Bitcoin in circulation exceeds $1.3 billion.
There has been only one major security incident in the protocol, which was resolved in August 2010.

For other information, please refer to:
Internet: http://ke..com/view/5784548.htm
Bitcoin official website: http://bitcoin.org/zh_CN /

㈣ What are the sectors of stocks and what are the differences between sectors

Hello, the stock sector refers to certain companies that have certain relevant factors in the stock market. In this way One element names the section. As of October 30, 2019, there were approximately more than 3,700 listed companies in my country. Effective and reasonable classification of listed companies can help investors better focus on a certain industry, field or individual stocks. Especially when investors make investment choices, reasonable sector division can enable investors to more efficiently observe, compare, and analyze the business layout, operating conditions, financial status and other fundamental information of listed companies of the same type, which is an important factor for investors to make investment decisions. important basis for investment decisions.
Common stock sector classifications:
Industry sectors
According to the "Guidelines for the Industry Classification of Listed Companies" issued by the China Securities Regulatory Commission in 2012 (CSRC Announcement [2012] No. 31), each The industry classification results of listed companies will be announced at the end of the quarter, and listed companies will be divided into: A agriculture, forestry, animal husbandry and fishery; B mining industry; C manufacturing industry; D electric power, heat, gas and water production and supply industry; E construction industry ; F wholesale and retail industry; G transportation, warehousing and postal industry; H accommodation and catering industry; I information transmission, software and information technology services industry; J financial industry; K real estate industry; L leasing and business services industry; M science Research and technical services industry; N water conservancy, environment and public facilities management industry; O resident services, repair and other service industries; P education; Q health and social work; R culture, sports and entertainment industry; S comprehensive, a total of 19 categories , and 90 major categories subdivided. For example, as announced in the "Industry Classification Results of Listed Companies in the Third Quarter of 2019", the listed companies included in the oil and natural gas extraction industry under B mining industry are: Blue Flame Holdings, Worsch Holdings, Sinopec, PetroChina, and Intercontinental Oil and Gas and Guanghui Energy.
The China Securities Regulatory Commission’s basis for classifying industries of listed companies is: 1) When the proportion of operating income of a certain type of business of a listed company is greater than or equal to 50%, it will be classified into the industry corresponding to that business; 2) When the listed company does not If the proportion of operating income of a type of business is greater than or equal to 50%, but the income and profit of a certain type of business are the highest among all businesses, and both account for more than 30% of the company's total revenue and total profit (including this number), then the company Belong to the industry category corresponding to the business; 3) If the industry affiliation cannot be determined according to the above classification method, the industry classification expert committee of listed companies will judge the company's industry affiliation based on the company's actual operating conditions; if the affiliation is unclear, it will be classified as a comprehensive category.
In addition to the industry classification of listed companies announced by the China Securities Regulatory Commission,In addition, some institutions or stock software will also publish their own industry sectors.
Regional Segment
Regional Segment is divided into listed companies based on the region where they are located, such as: Beijing Segment, Shanghai Segment, Shandong Segment, etc.
Conceptual sector
There is no unified standard for conceptual sector, which is divided by various common factors of listed companies. The factors can be region, performance, technology, organization, policy, etc., for example:
Based on region Classification: Beijing-Tianjin-Hebei sector, Yangtze River Delta sector, Xiongan New Area sector, etc.;
Classification by technology: Blockchain sector, 5G sector, AR sector, VR sector, artificial intelligence sector, etc.;
By policy Classification: new energy sector, free trade zone sector, One Belt and One Road sector, rural revitalization sector, etc.;
Classification by performance: blue chip sector, ST sector, etc.;
Classification by index: CSI 300 sector, SSE 50 sector Sector, CSI 500 sector, etc.;
Classified by investors: social security sector, institutional sector, fund sector, QFII sector, etc.;
Classified by hot economy: new retail sector, internet finance sector , Internet of Things sector, e-sports sector, etc.
In addition to the above types of sectors, there are also different sectors divided by various concepts or characteristics, such as: Chinese header sector, yesterday's daily limit sector, equity transfer sector, etc. Concept sections are often hot topics for market speculation.

㈤ Is there anything new in version 1.7 of Minecraft?

The following content is reproduced from the minecraft wiki:


1.7.2 update content:

General:

Improvements and updates

Resource package

The maximum size is increased to 50MB.


Multiple resource packages can be selected at the same time.


If the same content exists in the resource package, the top content will be used.

Can automatically mix the contents of different resource packs, such as a sound pack and a texture pack.

Comprehensive menu rectification

The server can provide resource packages


Sound effects

You are now New sound effects can be added through resource packs.

Assets can be added, removed, supplemented, randomized, or grouped into sound effects using JSON.

Sound effects and music are now stored in the .minecraft/assets/sounds folder.

The music pauses when the game is paused.

Network code

Completely reworked

Now using Netty

Most of the communication packets have not changed, handshake and Ping Processes were redone.

The header of the packageContains packet length information.


Lighting effects

Clouds and sky will become darker

Fixed several lighting issues

p>

Reduced "dark areas" created by terrain generation. [5]

Fixed the lighting problem of torches in fortresses and abandoned mines. [6][7]

The brightness during thunderstorms becomes 7 (before this, the brightness was the same as normal rainfall, which was 12, but hostile creatures will be generated when the brightness is <7)


Game Options

Added the "Force Unicode Fonts" option, you can now choose whether to force the use of Unicode fonts for text.

This button now applies a variety of different experimental shaders

List of currently available shaders: anti-aliasing, deconverge, silhouette, art, saturation, pencil, bit element, flip, phosphor, speckle, fast approximate anti-aliasing, pillow scan, speckle 2, green, edge detection, blur, inversion, shake, circle color, color


TV

Visibility is now a slider that can be set from 2-16 blocks; maximum fps is an unlimited slider from 10-250; Mipmapping can be set from 1- Level 4 or not used; anisotropic filtering can be set to 2, 4, 8, 16 or not used.

Display unused and in-use resource packages separately - multiple resource packages can now be used at the same time, and the superior resource package will be used first according to the set priority.

Now you can control the master volume, background music, record player/note block, weather, blocks, hostile creatures, friendly creatures, players, and environment volumes independently.

Integrated some options in the control settings. Now you can reset the hotkeys 1-9, screenshot button, movie special effects switch (default keys can be set and removed), perspective switch and speed Run button (press it to enter the sprint state, the default is the left shift key).



In creative mode, the display items of decorative blocks have been changed from roses to peonies

Server list


The list can now be refreshed via F5

Added server icon

on mouse hover Lists players currently online when counting players

Added support for multi-line MOTD (introduction messages)


Record

Logging will now be done through Log4j 2

The default logging location will be changed to logs/latest.logs, and old records will be in logs/--< day>-Archived in 1.lg.gz, the last number will be added each time it is started

Thanks to Log4j 2, the way records are saved has also changed, such as: html page, database, only errors , no record

Minecraft Realm



Game content update:

< p>New content

Commands

Set the spawn point of all players (even players who have never entered the server or players who are not online, but the bed settings will not be overwritten)< /p>

Usage: /setworldspawn [x] [y] [z]

Detect the block at the specified position

Usage: /testforblock < z> [data value] [data label]

Used to create, delete, or replace a single block

Usage: /setblock [data value] [old block processing method] [data label]

Used to give players achievements

Usage: /achievement give [player]

Used to spawn any entity in the game, including giants, ender crystals, ender dragons, and activated TNT.

Usage: /summon [x] [y] [z] [data label]

Use json language to create "buttons" and formats in the chat window Text (bold, italic, underline, etc.)

Usage: /tellraw

Players who have hung up for too long will be automatically kicked offline

p>

Restricted to multiplayer games, can only be used by server administrators

Usage: /setidletimeout <

/setidletimeout

/tellraw

/summon

/achievement

/setblock

/testforblock

/setworldspawn

Particle effect

The size of the particles depends on the height of the fall.

Before something bites the hook, bubbles will appear moving towards your float. This will look like a fish swimming toward your hook.

Fishing now produces grainy effects

Drops now produce grainy effects

New achievement

Create the most advanced beacon.

You need to complete the "Start?" achievement first.

Kill the wither.

You need to complete the "Start?" achievement first.

Summons the wither.

Requires Yin to complete the "It's Over." achievement.

Discover all biomes.

You need to complete the "Is it over?" achievement first.

Throw diamonds at other players or zombies that can pick things up.

You need to complete the "Diamond!" achievement first.

Feed wheat to breed a cow.

You need to complete the "Matador" achievement first.

Population recovery

Give you diamonds!

The time of exploration

Has it begun?

It has begun.

Beacon Engineer

New statistics

Distance traveled by horseback

Number of garbage caught

Fishing Number of Treasure Reaches

Biological Statistics

Improvements and Changes

Fishing

Bait - Speed ​​up fishing efficiency

Blessing of the Sea - Reduce the chance of getting garbage

Fish: There are four types, namely raw fish, raw salmon, clown fish and puffer fish.

Treasure: There are seven types in total, namely enchanted fishing rod, enchanted bow, enchanted book, name tag, tripwire hook, water lily, and saddle.

Garbage: There are eleven types, including damaged fishing rods, water bottles, carrion, string, leather, bowls, sticks, boots, or damaged boots.

Changed the fishing mechanism

In addition to fish, fishing can also catch other things.

Added the enchantment of the fishing rod, which can change your fishing luck

Achievements and statistics [8]

Hover the mouse over the achievement to display the achievement prompt.

Now linked to the scoreboard system - added 744 goal criteria that can be used to track statistics and achievements

Each world/server[9] has its own independent value< /p>

The achievement interface can now be zoomed in or out using the mouse wheel

Achievements will now only display the 5 extensions of the obtained achievements

Only those the player has touched Items, blocks, and creatures will appear in the statistics column

New achievements: Population Recovery, Time of Exploration, Started? , started, and beacon engineer

New statistics: distance traveled by horseback, number of treasures caught, and number of garbage caught

If an adultIf the five required prerequisite achievements have not been completed, then this achievement will not be displayed. (For example, the "Diamond!" achievement will not be displayed until "Get Wood" is obtained).

If you have not synthesized/placed/mined a certain block, or synthesized/used/exhausted the durability of a certain tool, or killed a certain monster or been killed by a certain monster, their The information will not be displayed in statistics.

A player will send a message in the chat channel after earning an achievement; this feature can be turned off.

Scoreboard

Goals can now be created using statistics. Any data that can be tracked by statistics (including achievements) can be used in goals.

So achievements and statistics are independent for each world/server

Commands

Use /give and /summon commands

Example:

/give @p 1 1 0 {display:{Lore:["Hi,","How are you?"],Name:"Nice Stone Block"},ench:[{id :1,lvl:10}]}

/summon Pig ~ ~ ~ {Saddle:1, CustomName:"Babe", CustomNameVisible:1}

/give @p 397 1 3 {SkullOwner:MHF_Pig}

Now will set the time to 13000 instead of 12000

Now will set the time to 1000 instead of 0

Can now be given Players have custom names, backgrounds, and enchanted items. [10]

Items with custom NBT tags can now also be given, such as the head of a specific player, or a monster spawner with special habits.

It will now be displayed in The chat window displays the name of the renamed item and its label when hovering over

Usage: /give [amount] [damage] [data label]

/give

/time set day

/time set night

Customized NBT tags can be added through commands

NBT format

List tags no longer need to be named

Entering the wrong format (integer/short) will no longer cause a crash

Chat system

Added a way to trigger events when clicking on chat messages, such as executing a command.

Other features include opening a link or displaying the label of an item when the mouse is over it.

The "Save screenshots to" message can be clicked to open the screenshot folder.

You can click on the player's name to send a private message.

Add the /tellraw command to send a message with custom functions to the player. The sender will not be displayed.

Syntax example: /tellraw @p {text:"Daytime? ",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action :"run_command",value:"/time set day"}},{text:" Nighttime? "},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value :"/time set night"}},{text:" Have fun!"}]}

Fog

Fog now only exists at the edges of visible blocks

Removed the fog surrounding the player

Death interface

If the player dies in the game and selects "Return to title screen", a dialog box will pop up asking if they are sure to exit, and gives you the option to return to the title screen and respawn to continue the game.

Frontier Lands

This includes air blocks.

This creates invisible walls at the edges.

All coordinates above X/Z ±30,000,000 are considered solid blocks.

Because all blocks are considered solid blocks, if the player uses external tools to move outside the boundary, the player will not be able to move within it.

Despite this, the camera can move normally. This means that ghost blocks will still generate because the camera can pass through these solid blocks normally.

Block/item IDs

Will be the only option in the future.

This is necessary for the plugin API.

It is now possible to use their names instead of numbers.

Visual effects

Changed for F3+B’s visual effects.

Block outlines are now completely black instead of dark gray.

The sky will darken indoors.

The nether portal

can be set to different sizes. If it is big enough, even evil spirits can pass through.

Now, not only can you light a fire under the door to open the portal, but any block inside the door can be opened.

Portal construction specifications: The size is between 4x5 and 23x23, and must be rectangular.

Enchanting

The enchantment table now grants the durability enchantment to all items.

The enchanting table can give enchanted books multiple enchanting properties.

World Generation

New Content

Trees

Large dwarf trees growing in the Black Forest

Grow Crooked trees in savanna.

Acacia

Dark Oak

Biome[11]

It is about 10 meters deeper than the ordinary sea, with the largest The depth is around y=30

Contains giant icicles made of floating ice that look like upside-down ice picks

These icicles can reach a maximum height of y=120

Lake lakes of floating ice are scattered throughout this biome

Containing spruce trees

Cliffs with an elevation much higher than normal

This Is a very rare biome

Contains 2x2 spruce trees

Has a variant of dirt, podzoil

Contains dirt that does not allow grass to grow Blocks

"Boulders" composed of mossy stone are scattered in this biome

Dead shrubs, mushrooms, and ferns will generate in this biome.

Now it can only be collected through the Accurate Collection enchantment

Now it will not be generated with snow

The previous coniferous forest has been changed to cold coniferous forest Forest

A forest variant containing a variety of new flowers, including peonies, orange tulips, white tulips, French daisies, rose bushes, and pompom alliums.

The distribution of various new flowers is very dense.

A forest made entirely of birches

With dark grass and giant mushrooms

With dark oak trees; even during the day it is quite dark under the canopy and dangerous

Monsters are likely to appear throughout the day

Monsters spawned at night can survive during the day

Except for Mushroom Island, this is the first A biome that naturally generates giant mushrooms

New tree, sapling, and leaf types

Exactly the same as grassland, but can generate sunflowers

Acacias

Horses can spawn in this biome

NPC villages may spawn in this biome

It does not rain in this biome

Has very flat plateaus with occasional high mountains

New tree, sapling, and leaf species

Made of hardened clay like sedimentary rock in many colors Hierarchical composition

The surface is similar to a desert, but is composed of red sand instead of sand

Dead bushes will generate in this biome

Occasionally wither Forests will generate on clay mountaintops

It does not rain in this biome

There are seven colors, including normal, orange, red, yellow, white, light gray and brown

Pingdingshan

Tropical grassland

Sunflower grassland

Black forest

Birch forest

Flower Forest

Coniferous Forest

Large Coniferous Forest

Cliff+

Ice Spike Plain

Deep Sea

Biome Variations/Technical Biomes

"Stone Beach" is mainly composed of stone and often generates between a cliff biome and a body of water

< p>A "frozen beach" is a sandy beach with snow

Often generated between a cold biome such as an ice sheet and a body of water

"Birch Forest Hills" , "Cold Taiga Hills" and "Large Taiga Hills" can now be generated

"Tropical Plateau" and "Pingding Mountain Plateau" are both plateaus

These terrains have been improved About 30 blocks and has a flat top

"Cliff M", "Taiga M", "Black Forest M", "Jungle Edge M", "Birch Forest M", "Cold Needle Forest M", "Cliff + M", "Savanna M", "Tropical Plateau M", "Swamp M", "Jungle M". "Pingdingshan Plateau M" and "Pingdingshan Plateau FM" have more hills than the corresponding biomes

"Desert M" has a small lake unlike ordinary deserts

< p>"Birch Forest M" will have taller birch trees

"Savannah M" will have grass-free soil and rare mountains that can grow above the clouds and extend to the 220th floor

< p>More than 20 biome variants

"M" - biome variants with the M variant are much rarer than other variants

Plateau - with the "Plateau" variant The biome variant is similar to the Hills biome, but is flat at the top

"Plateau (Pillar)" - a rare biome that generates clay pillars in the sand like Ice Spike Plains Flattop variant

"Hills" - more technical hill biomes were added to correspond to the new biomes

"Beach" - a new beach to match these biomes Separated from ocean or river.

World type

Using the height of the entire world to extend the terrain

Will consume a lot of resources and require powerful hardware support

thisThe canyons in it can reach the bedrock layer

Contains a large number of terrains that are rarely or impossible to appear in the default world type.

The taiga biome will reach the height where snow begins to fall (approximately Y: 130)

The cliff biome will frequently reach the world height limit of Y: 256

p>

Swamp and ocean biomes are not affected by this world type

Almost all biomes can generate huge mountains and exceed the height of Y:200

Some examples include floating islands, overhanging terrain, huge water or lava waterfalls, and huge cross-sections.

Zoom-Up

Improvements and Changes

Biomes

Appear more frequently

Ocean becomes smaller , and takes up a smaller area on the map [11]

The seabed now contains only gravel instead of sand, dirt, and gravel

Snow will appear at heights above 95 Place generation

Contains stone and dirt land

Gravel can replace the surface

Produces flat valleys close to sea level

Can generate to y=150, slightly higher than the height of the clouds (previously y=124)

There is more height variation, but also flat parts, as opposed to the previous situation where the cliffs were forced to generate mountains of endless height.

Three new flowers will now spawn - madder, French daisy, and tulip

Tall grass will also spawn here

The grass will become greener and the color will fluctuate, depending on the temperature of the biome

In shallower areas, the coast will be covered with scattered water lilies and dirt blocks

Watermelons can now look like Found in jungles like pumpkins

Jungle biomes have become rarer

Jungle edges have been added, with fewer trees but slowly merging into the jungle The main body

There are branches from the forest trees now

Jungle

Swamp

Plains

Cliffs

p>

Ocean[12][13][14]

Gravel beach

Classification of biomes

Snow-covered, cold, moderate, Dry/Warm

Four main categories based on temperature [11]

Biome positioning

A biome will try to avoid existing in a region with which it Next to biomes that are too different in themselves [11]

The elevation of the biome

The overall elevation change has become larger

Most organisms Biomes can be generated up to a height of y=100

Hill technical biomes have been made taller

The temperature system has been improved

Because of this cliff Snow will be generated at a height of y=95, and its ground base temperature is 0.2

Each biome has a base temperature that determines whether it is covered in snow, whether it rains or snows, or whether there is no precipitation at all

The base temperature is 0.15 or more Low biomes will make snow instead of rain

Biomes with a base temperature of 1.5 or higher will not rain [source request]

Biomes are arranged according to their temperature groups and will try to spawn next to biomes with similar temperatures

For every 30 blocks in elevation, the temperature will decrease by 0.05

Reward Chests

< p>Reward chests now contain acacia wood

Blocks and items

New content

Wood types

Same texture as regular oak planks But the color is almost completely black

The surface is orange

A variant that is darker than ordinary oak

Constitutes dark oak and can be found in black forests

p>

Silver skin and orange interior

Acacia wood, found in savannas

Acacia wood

Dark oak

p>

Acacia planks

Dark oak planks

Acacia and dark oak stairs

Acacia and dark oak stairs

Saplings

You must place 4 saplings in a 2x2 square to grow, similar to large jungle trees

Acacia saplings can be found in savannahs

Dark oak saplings, found in the Black Forest

2x2 spruce saplings now create large spruce trees in large coniferous forests

Leaves

Visually identical to oak leaves

Acacia leaves

Dark oak leaves

Fish

Unknown use other than being eaten and used to tame ocelots

Reply.

Can be cooked and eaten.

Raw: Reply

Cooked: Reply

Reply

If you eat it, you will enter Poison IV for 1 minute status, and 15 seconds of Hunger III and Nausea II status

Used to brew scuba potion

Pufferfish

Salmon

Clownfish

Ice floe

When destroyed, it will not turn into water like ordinary ice

It will not melt

Completely opaque and Not translucent like regular ice

Podzol

New dirt variant

Can only be found in large taiga biomes

Grassless Dirt

Grass cannot grow on it.

Can only be obtained through the /give command

Red sand

Generates in the Pingdingshan biome

It has similar properties to sand (can quiltSmelted into glass and used to make TNT)

Cannot be made into sand

Flowers

Replaced the original rose - the rose no longer exists

Can be crafted into light gray dye

Can be crafted into light gray dye

Can be crafted into magenta dye

Can be crafted into Light blue dye

Can be crafted into red, orange, light gray, and pink dyes

Red, orange, white, and pink tulips

Orchid

Pom-pom green onion

Madder flower

Bamboo chrysanthemum

Poppy

All flowers Now burnable

All flowers are now randomly shifted to one side like grass

Two blocks tall flowers

Can be crafted into 2 magenta dyes

Can be crafted into 2 red dyes

Can be crafted into 2 pink dyes

Usually facing the east

Can be grown, unlike roses and dandelions

Can be crafted into 2 yellow dyes

Using bone meal on them will cause them to drop a collectible flower item. Therefore, all flowers two blocks high are renewable

Sunflower

Peony

Rose Bush

Lilac

Two blocks of tall grass

Can be created by using bone meal on ferns

Can be created by using bone meal on grass

Tall grass

Large Fern

New variants of monster eggs

Including Mossy Stone Brick Monster Egg, Cracked Stone Brick Monster Egg and Chiseled Stone Brick Monster Egg

Silverfish will no longer turn into ordinary stone bricks after entering mossy stone bricks, cracked stone bricks or chiseled stone bricks

Command block minecart

Can only be converted into normal stone bricks by using /give minecraft:command_block_minecart or /summon MinecartCommandBlock Obtained

Activated by using an Activating Rail

When charged, the command will be executed every 2 redstone ticks (passing an Activating Rail at full speed will execute the command once)< /p>

Scuba Potion

Brewed from puffer fish and crude potion

Allows you to breathe underwater for 3 minutes without consuming an oxygen bar

The color of the potion is dark blue

Stained glass

This includes when two different colors are placed one behind the other

Synthesis can yield 16 stained glass plates, which are the same as ordinary glass

Place a dye among 8 ordinary glasses in the workbench to obtain 8 stained glasses of the corresponding color

Glass can now be dyed into all 16 colors

Synthetic stained glassThe plate works the same as a regular glass plate

Water, nether portals, and other stained glass blocks can still be seen through stained glass blocks

The color of the block they are placed on Will shift towards the color of glass

Improvements and changes

Wood

The top and bottom of wood now have different textures (except oak logs)

p>

Complete books

Can now be copied like a map, but using books and pens instead of empty maps

This can be done by placing more books and pens in the crafting grid Pens to copy more copies into books

Now stackable (can be stacked up to 16)

Item display frames

Now drop inside when hit item, but will drop itself if there is no item [15]

If the displayed item is renamed, the item name will be displayed when looking closely

The map will now Occupies the entire block and no longer displays player markers

Weighted Pressure Plate

Now outputs a signal based on any entity above it. The presence of any entity will cause the signal strength to be between 1 or Above

For light weight pressure plates, each entity will increase the signal strength by 1

For heavy weight pressure plates, starting from 1, every 10 additional entities will increase the signal strength. Increases signal strength by 1 (example: signal strength is 2 at 11 entities)

Sugar cane

Color is now affected by biome color (similar to leaves, grass, and vines )

Flint and Steel

The crafting recipe is now invisible

Can now be used to detonate creepers

Dead Bush

Can now be placed on hardened clay, stained clay, and dirt

Command blocks

Now displays the most recently executed commands

Change word count Limit increased to "thousands of characters"

Armor, bows, fishing rods, and swords

Endurance enchantments can now be obtained from enchantment tables

Technical blocks< /p>

Removed many technical block items

Removed locked chests

Map

The map in the item frame is now Will occupy the entire block surface, so adjacent maps will connect naturally

Now displays the colors of colored wool and dyed clay, which extends the range of colors that the map can display

Each different block will have a different coloring on the map

Ice, portals and water

can now see through each other

If Water and ice are adjacent, and the player cannot see the water through the ice, but can see the ice through the water

If the water and ice are not adjacent, the water can also be seen through the ice

It is now impossible to see the surface of the water underwater

Iron railings and glass panels

NowWill be connected to each other

Cauldron

The cauldron can now consume a layer of water to extinguish the fire on the entity

Ship

< p>Please note that the A and D keys can only be used while the W key is pressed

No longer causes fall damage when stranded

Slightly improved the behavior of ships damaged by water lilies Mechanics

The ship has reverted to its previous WASD controls

Players can now use "Sprint" on the ship, which speeds up a bit

Creatures

Improvements and Changes

Iron Golems

Now drop poppies instead of roses

Crawlers

can now be Flint and steel detonation

Zombies

Reduced the delay in zombie spawning

Baby zombies and baby zombie pigmen

can pass 1 meter high space, but their hitbox is still the size of an adult

Witches

In the past, an empty hut was generated first, and then the witch was regenerated

They usually come in pairs Spawn on the ground

They have a similar spawning chance as endermen

Potion of water breathing has been added to the rare drop list

Now will spawn when trapped in Drinking Lung Potions while underwater

Added to the list of hostile mobs that spawn at low light levels, they will now spawn anywhere with a light level lower than 7, including at night and in caves in every biome

Swamp huts now spawn with witches

Bug fixes

Fixed 78 bugs



There is also the updated content of 1.7.4,

But Du Niang said that the maximum number of words has been exceeded,

囧,< /p>


If LZ still needs it,

Please ask me again,

I can continue to send it,

Or go to the minecraft wiki to watch it yourself:

http://minecraft-zh.gamepedia.com/Minecraft_Wiki

㈥ Internet celebrity teacher Li Yongle talks about Bitcoin and blockchain The principle is simple and easy to understand

Now that retail investors can no longer enter, bookmakers may use supercomputer mining. .

The technical principles of Bitcoin are not just used for this. In fact, they are similar to many survival wisdoms.

For example, why is Bitcoin not afraid of counterfeiting? Because Bitcoin counterfeiting requires one person to challenge the world. The problem is that if a person has so many mining machines, why should he violate the rules? In the rules, he You can get more benefits. . .

Everyone will follow the trend of longer blockchains, so you personallyIf you don't join this team, you will end up challenging the world alone. . .

The Dutch played with tulips, fried rubber in the late Qing Dynasty, and fried orchids in the last century. It’s all the same routine. Whoever takes over in the end is finished. Everyone is now betting on where the limit is and whether they can get there before it. Cash out. . .

(This teacher Li Yongle is considered the overlord among middle school teachers. He won the first prize in the National High School Mathematical Olympiad, the provincial champion in the High School Mathematical Olympiad, a double degree from Peking University, a master's degree from Tsinghua University, and the champion of the Beijing University Student Speech Contest. He is currently employed Yu is a physics teacher at the High School Affiliated to Beijing Renmin University and an independent producer of Xigua Video. This resume is so beautiful. This internet celebrity teacher has released hundreds of videos on Xigua. A small part of them are high school physics and mathematics courses, and most of them are about science squirrels. He will teach all-inclusive science popularization. The characteristic of this teacher is his clear logic and ability to explain complex issues in simple and easy-to-understand terms. One class lasts for fifteen minutes and fills two blackboards. It can be seen that he has prepared lessons well in advance, and his words are interesting and far-reaching. Like Tang Degang, as close as the bright moon back then, they all have this style. To be honest, I collected it first.)

In 2016, Lang Xianping, Shi Hanbing, host, three people discussed Bitcoin
>
Worth watching

Former BTCC CEO Li Qiyuan also came to the scene, and he and Lang Xianping exchanged blows.

Professor Lang believes that the person or institution that has accumulated the most Bitcoins is actually Satoshi Nakamoto. As long as he proposes a plan, the whole world will foolishly help him to speculate and appreciate the value. However, because This kind of virtual currency is on the edge of the system, so Satoshi Nakamoto does not dare to reveal his true identity

Finally, the host quoted the South Sea Bubble that caused Sir Isaac Newton to lose ten years of salary and leave the market with a loss. Newton once lamented: "I can accurately calculate the movement of celestial bodies, but I cannot predict the madness of human beings.

The best stories kill the most people... The reason why the South Sea Bubble deceived Newton was Because his story is really fascinating, very scientific, very realistic, and has its own way, just like Bitcoin now.

This is like rubber in the late Qing Dynasty, the rubber itself is naturally useful Industrial raw materials, but the price exceeds the value too much, it is still a bubble.

Which stock market crash in history was not a crazy bull market bubble...

But still every time There are speculators who take advantage of the fire, and at the same time, they don't forget to trick fools into taking over the market so that they can cash out. It's not that the speculators don't know that this is a bubble, they are speculating on whether they can take advantage of the fire and successfully cash out before the judgment day.

Let me just say a few points: 1. Anyone who drowns in water is someone who knows how to swim. After all, those who know how to mine are not illiterate. Newton was fooled by the South China Sea bubble, just like the famousThe joke is, when you meet a bear, you don’t need to run faster than the bear, you just need to run faster than the person behind you.

2. Bitcoin proposed by Satoshi Nakamoto is only a type of virtual currency. In addition, there are a large number of other blockchain virtual currencies with the same principle. The blockchain is indeed not a bubble, but the reason why Bitcoin is so hyped is that the price far exceeds the value, which is the so-called bubble. Blockchain is indeed an irreplaceable future trend, but Bitcoin is not. Bitcoin can be abandoned by the whole world at any time.

3 Satoshi Nakamoto’s Bitcoin system is completely based on a complex cryptographic algorithm. If this algorithm is cracked, or the speed of computers advances rapidly, such as quantum Computers, then the entire basis of Bitcoin's existence disappears, and there is no difference between it and the Zimbabwean currency.

4. Someone who is really optimistic about this thing would be so kind and publicize it to everyone, because he is afraid that there will be too few people competing with him to grab the mine? People who are really optimistic about it will only make a lot of money in silence, and even go around saying that Bitcoin is not good, so as to prevent others from snatching it from them. The only advantage of deceiving people into the industry is to deceive people into taking over the business. The speculators you mentioned do not doubt that Bitcoin is a bubble, but they know better that as long as they deceive fools into cashing out before the collapse, they can still make a fortune regardless of whether it is a bubble or not. It’s such a simple truth.

The above is the latest disappearing video of players in 2020

The so-called listening and understanding

In fact, what this thing has fallen into now is almost the same as most financial speculation. In the long run , short-term, bankers, and retail investors are all the same routine.

㈦ What is CNS certification?

CNS is China National Standards Certification and is the abbreviation of China National Standards.

Chinese national standards are national standard codes including language coding systems, which can be represented by member organizations of the People's Republic of China in the International Organization for Standardization (ISO) and the International Electrotechnical Commission (or International Electrotechnical Commission, IEC) Published by the National Standardization Administration Committee.

The mandatory standard is named "GB". The recommended standard is titled "GB/T". Standards released in 1994 and before use 2 digits to represent the year. For standards released starting in 1995, the year after the standard number was changed to be represented by 4 digits.

(7) Extended reading of Orchid Grass Blockchain Protocol

To query standards, you can go to the National Standard Document Sharing Service Platform

"Construction of Standard Document Sharing Service Network" It is one of the key construction projects of the National Science and Technology Basic Conditions Platform. It is led by the General Administration of Quality Supervision, Inspection and Quarantine and undertaken by the China Institute of Standardization. The implementation period is three years. During the three-year project implementation process, the principle of "building while serving" has always been adhered to;

After completing various tasks specified in the project mission statement,At the same time as the task, the transformation from "project" to "platform" was realized, and finally the "National Standard Document Sharing Service Platform" (hereinafter referred to as "Standard Document Platform") was built for nationwide operation services, which to a large extent solved the problem of Problems such as difficulty in obtaining standard information and duplication of standard resources construction highlight the important supporting role of the "standards literature platform" in my country's social and economic development.

㈧ Ethereum Probabilistic Micropayment

This article is sponsored by the Bihu Community (bihu.com) content support program.

So far, most Ethereum projects require the use of payment channels. Payment channels allow any number of transactions to be sent offline, while requiring only two on-chain transactions:

In between, we can send as many off-chain transactions as needed. This is a big improvement over normal online transactions, as services like video streaming and energy markets allow for continuous payments of small amounts.
Since two on-chain transactions are required, we cannot simply give a penny to someone we don’t have a channel for yet, because the transaction fees for channel initialization and settlement will be many times greater than the payment.
How can we send arbitrarily small amounts to any number of recipients without needing to initialize or settle the transaction?
Answer: Ethereum probabilistic micropayments can send any number of payments to any number of recipients without requiring the recipient to initialize or settle the transaction.
Sounds too good to be true, right? That's pretty much it - we always need at least one on-chain transaction to resolve a payment, but payments can be effectively received without any on-chain transaction taking place.
Pay attention to the qualifications of each payee based on the distinction above; a subtle but important distinction. Ethereum probabilistic micropayments only require each sender to make an initial transaction, lock a certain number of tokens, and then send the tokens to any recipient. The payee does not need to establish a payment channel with the sender. Let's see how it works through an example.

At Orchid Labs, we are working on a new decentralized network with the goal of eliminating surveillance and censorship from the Internet. In the Orchid network, bandwidth contributors (called nodes) share their bandwidth and relay traffic for users connected to the Internet. Users continuously pay tokens to bandwidth contributors (automated by user clients).
One node of Orchid can serve thousands of other nodes, and users can also use hundreds of nodes to access different websites and establish transaction fees for state channels between nodes (even if a state channel such as Raiden Network is used ) is too high.
Therefore, we adopt Ethereum’s probabilistic micropayments

This scheme is described in detail (partly formal) in the Orchid Draft white paper, which discusses and refers to the previous work on probabilistic micropayments. research and itsApplicability to blockchain.
While we cannot use this scheme for a single payment, since the recipient is not guaranteed to actually receive the payment, we can use it to cryptographically prove to the recipient that they received the note with some probability , resulting in a claimable payment.
Since we can configure the exact win probability, win amount and frequency of note usage, we can reduce the difference (trade balance) to a negligible degree.
In other words, as long as the service provided is continuous and granular enough that the probabilistic variance becomes negligible, probabilistic payments are more efficient than payment channels.

Let’s imagine a decentralized YouTube where anyone can stream videos to any audience.

Even if the note does not win, there is still cryptographic proof that you are paying because neither the sender nor the recipient can manipulate the value that determines whether the note won. With this proof in hand, you're happy to continue streaming your videos to your viewers. Since thousands of (new) viewers connect to you, there is no overhead per viewer - the only overhead is when you want to publish your winning tickets on-chain.
For a given "average total payment", the likelihood of winning (and therefore the frequency of tickets) determines the number of on-chain transactions required. Therefore, the higher the win amount is set, the less transaction fees the recipient will pay over time. The lower the win amount is set, the fewer tokens locked by the sender and the lower the liquidity cost.
For video streaming, a reasonable profit amount might be $2.78. For power or energy markets, it might be $27.

A key part of probabilistic payments is ensuring that double spending is not possible, otherwise, there is no guarantee that the sender is not cheating. The aforementioned "penalty escrow" double-spends our scheme to the detriment of the sender. How this works is that the sender must lock (a locking contract on the blockchain) a certain number of ticket win amount tokens before the ticket can be constructed. The recipient verifies that the sender not only has sufficient funds to pay the winning ticket, but also that there is a sufficient balance in their penalty escrow.
In the case of a double spend, the on-chain payment contract for the winning ticket will result in a deduction from the sender's penalty escrow account in the event that the sender's balance is insufficient to pay the ticket. This effectively burns the small deposit a sender is required to send, causing a financial loss to the sender and thereby disincentivizing double spending. The penalty escrow amount should be set high enough to prevent double spending, and even low enough to cause little inconvenience to the sender.

Ethereum probabilistic micropayments have several advantages over payment channels for systems that provide continuous fine-grained services to users. The reduction in transaction fees enables not only efficient micropayments, but also nanopayments.
Video streaming, power/energy markets and bandwidth sharing are good examples of applicable systems. we onlyRequires one on-chain transaction per receiver, rather than incurring initial transaction costs per sender/recipient pair, or using a complex payment channel network. Service providers are able to start serving users immediately without running the risk of being cheapskated. Users can quickly disconnect if they stop receiving service.
This allows the service to completely avoid the cost of freeloaders and prevent denial of service attacks immediately, since we can even require an additional micropayment on the first request.
"It is worth mentioning that during our research we realized that this concept actually dates back to 1996 in the literature (see our white paper References), where David Salamon independently derived the probabilistic micro Payment."

Translator's thoughts: Bitcoin's Lightning Network and Ethereum's Raiden Network are both based on state channels and require two transactions, both of which are contract executions and require a large amount of handling fees. And iota's Lightning Network (IOTA itself is not a blockchain, and transactions do not require handling fees, but it can prevent double-spend uncertainty). Orchid Network’s probabilistic micropayments solve these pain points.

Those who are interested in the Orchid Protocol can read the Chinese version of the white paper translated by Guo Guanghua: Orchid Protocol Chinese Version of the White Paper

Translation author: Xu Li
Original address: Ethereum Probabilistic Micropayments

㈨ What are the sectors of the stock market?

It is roughly divided into three major sectors: industry sector, regional sector, and concept sector. There are roughly ninety categories.
1. The A-share sector includes agriculture, forestry, animal husbandry, and fishery, the B-share sector includes the mining industry, the C-share sector includes the creative industry, the D-share sector includes the electricity, heat, gas, water production, and supply industries, and the E-share sector includes Including the construction industry, the F-share sector includes wholesale and retail industries, and the G-share sector includes transportation, warehousing and postal industries.
2. The I-share sector includes the information transmission, software and information technology services industry, the J-share sector includes the financial industry, the K-share sector includes the real estate industry, the L-share sector includes the leasing and business industry, and the M-share sector includes scientific research and technology Service industry, N-share sector includes water conservancy, environment and public facilities management industries.
3. The O-share sector includes residential services, repairs and other service industries, the P-share sector includes education, the Q-share sector includes health and social work, the R-share sector includes culture, sports and entertainment industries, and the S-share sector includes comprehensive 90 Categories.
1. Concept section: Lithium batteries, military and aerospace, new energy, low-carbon economy, scarce resources, circular economy, Internet of Things, smart grid, railway infrastructure, golden concept, 3G concept, equity incentives, fund positions, asset injection, spin-off and listing, rare earth permanent magnets, polysilicon and other concepts.
2. Industry sectors: Financial industry Jewelry industry Steel industry Furniture industryPetroleum industry, highways and bridges, automobile industry, transportation, medical equipment, hotel and tourism, real estate industry, commercial department stores, foreign trade of materials, food industry, textile industry, electric power industry, agriculture, forestry, animal husbandry and fishery, media and entertainment, chemical industry, coal industry, construction and building materials and other industries.
3. Regional plates: Heilongjiang Province etc. area.
Extended information:
1. There are 19 major categories and 90 secondary sub-categories in China's stock market. The stock market sector is divided into two categories: industry sector classification and concept sector classification. Under each major sector, there are several small sectors.
2. Industry sector classification The China Securities Regulatory Commission’s official classification of listed companies has clear classification standards; there is no unified standard for conceptual sector classification, and there are methods of geographical classification and listing time classification.

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