为广大币圈朋友提供币圈基础入门专业知识!
当前位置首页 > 区块链知识> 正文

捉妖记2区块链游戏

发布时间:2023-12-06-09:03:00 来源:网络 区块链知识 区块   游戏   捉妖记

捉妖记2区块链游戏


请查看相关英文文档

❶ Is it valuable to what is a blockchain game?

What is a blockchain game?

There are currently many definitions of blockchain games. One of the more recognized definitions is to write core data into the blockchain and use on-chain data as a source of random numbers. For example, the currency in previous games was determined by the game operator, but due to the decentralized nature of the blockchain, transactions between currencies are transparent, and the transaction data is synchronized to each player, so in this way , under the condition that the total amount of currency remains unchanged, the currency obtained in the game will be more valuable.

What value can blockchain bring to games?

Ownership and liquidity of game assets

On the blockchain, players can own in-game assets, and these assets have liquidity in a broader sense. The points, props, weapons, and characters in traditional games are often all owned by the developers. Therefore, centralized developers have greater power to make drastic changes to these assets, and even dispose of them at will. These assets in the game are often limited to circulation within the game. Outside the game, they seem to have no reuse value, and it is difficult to be given application scenarios again from a technical perspective.

Under the logic of the blockchain, once the assets in the game are on the chain, these points, props, weapons, and characters can be completely attributed to the player's blockchain address. The player has no regard for this address and the information below it. Assets have ownership rights. Then we can imagine several application scenarios:

1. Asset trading anytime and anywhere: A large number of games do not have prop trading functions. Of course, the original intention of this design is often to avoid confusion in the economic mechanism of the game. , extend users’ gaming time and increase developers’ income. Assuming that the above is not a problem that developers are worried about, then "props on the chain + mobile wallet" can realize online and offline transactions between two users anytime and anywhere. You and your friends talk about a recent PC game while having dinner, open your mobile wallet and see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as scanning a WeChat code to pay. When you get home at night, open Log in to the game on PC, and the items after the transaction are already in your equipment inventory.

2. Game asset reuse: After the assets are uploaded to the chain, because they are hung under each player’s address, developers can easily reuse the assets of other games for secondary transformation or cross-game implementation. Reuse. SpiderStore has a game called CryptoCuddles, a cat fighting game based on CryptoKitties. Players log in with their own Ethereum address, and the game will automatically obtain all the CryptoKitties under that address. The characters come from CryptoKitties, and only the combat logic comes from CryptoCuddles. itself.

3. New user acquisition methods: Under traditional games, new games often need to reacquire users, or use old games to divert traffic to new games. Blockchain can break this approach and reduce customer acquisition costs, such as the above-mentioned CryptoCuddles, all CryptoKitties users are potential gamers who can be converted directly. If direct reuse of assets involves IP issues, developers can also design it this way. Users who own cats in CryptoKitties can directly obtain certain rewards in this game, which can be characters, treasure chests, props, etc. Verification method You only need to log in with the address to read the data on the chain.

In this way, when a new game is launched, it can completely draw on the users of existing popular games to attract traffic. Isn’t this gameplay the same as forking coins to give out candy and new tokens to be airdropped? Use ETH or EOS, the currency with the largest number of currency holders, to airdrop your own tokens to currency holders at a ratio of 1:1, thereby acquiring users at a very low cost.

SpiderStore currently has more than 2,000 game DApps, accumulating hundreds of thousands of user information that have played Ethereum games. If a new game needs to be promoted, the simplest thing is to airdrop game assets to these addresses. , which is much more accurate than traditional advertising.

❷ Can Tencent’s “Let’s Catch Monsters Together” make money

Can you make money by playing “Let’s Catch Monsters Together”? Starting from the moment the suit cat is turned on, the power mark , The Magic of Love, and Confirm Eye Matching are all very expensive. After recharging 10 coupons, you can earn hundreds of coupons just by pairing two cats with confirmed eye genes. You have to find someone to buy your stuff, because you can't trade freely while catching monsters together, so you have to grab a stall so that you can sell what you want to sell to others.

博客主人唯心底涂
男,单身,无聊上班族,闲着没事喜欢研究股票,无时无刻分享股票入门基础知识,资深技术宅。
  • 37114 文章总数
  • 3637265访问次数
  • 3078建站天数