电魂网络科技,电魂网络中心
电魂网络科技是一家专注于网络技术的创新研究和开发的科技公司,由一群热爱技术的专业人士组成,致力于为客户提供更好的网络服务。电魂网络中心是电魂网络科技的主要业务,为客户提供全面的网络技术支持,包括网络设计、建设、维护等。下面,我们将介绍三个与电魂网络中心相关的关键词:
网络设计网络设计是网络技术的核心,也是电魂网络中心的重要业务。网络设计是一个复杂的过程,需要考虑网络的安全性、可靠性、可扩展性等,以满足客户的不同需求。电魂网络中心的专业技术人员可以为客户提供完善的网络设计方案,以满足客户的各种需求。
网络建设网络建设是网络设计的重要组成部分,也是电魂网络中心的主要业务。网络建设包括网络拓扑设计、网络设备配置、网络安全设置等。电魂网络中心的专业技术人员可以根据客户的需求,为客户提供完善、可靠的网络建设方案,以满足客户的各种需求。
网络维护网络维护是网络建设的重要组成部分,也是电魂网络中心的主要业务。网络维护包括网络设备的定期维护、网络安全的定期检测、网络故障的及时处理等。电魂网络中心的专业技术人员可以为客户提供完善的网络维护方案,以确保网络的安全性、可靠性和可扩展性。
以上就是电魂网络中心相关关键词的介绍,电魂网络中心将为客户提供全面的网络技术支持,以满足客户的各种需求。
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Ⅰ What are the blockchain games?
With the explosion of blockchain, blockchain games are also developing rapidly. What is that blockchain game?
Leitz Dog
Leitz Dog was developed by the Internet Financial Blockchain Laboratory and is one of the more complete blockchains at present. Each has a unique gene, due to Depending on the components, the levels of Leitz dogs are divided into ordinary, rare, outstanding, epic, myth and legend. The market currency of Leitz dogs is calculus. Players can use calculus to buy their favorite Leitz dogs and sell them to themselves. The famous Leitz dog can also get the corresponding calculus. At present, every player of Leitz dog can receive Leitz dog for free. Players can see their Leitz dog in my kennel, Leitz dog The dog breeding system will be launched soon. Players can use their own Leitz dogs to breed and increase their points. Currently, Leitz dogs are still in internal testing, but it is also a major attempt in the application of China's blockchain technology. Players who like it will immediately Adopt your own CryptoKitties.
CryptoKitties
When it comes to blockchain games, the most important thing to mention is CryptoKitties. Now Ethereum Kitties are the world One of the most popular blockchains in the world, its market result price reached $3.4 million. Ethereum Cat was developed by Ethereum Square. The currency in the game uses Ether coins, as the ancestor of the blockchain training game, after players purchase the cat You can also mate and train new Ethernet cats to earn Ethernet coins. If the luck is good, Ethernet cats with powerful characteristics will go crazy in the market, selling and selling at high prices. As cat slaves, Ethernet cats are not only cute, but also their cultivation The value is unquestionable.
Yunyu
After raising cats and dogs, let’s talk about raising fish. Yunyu is a virtual small website brought by Geek.com and based on web pages. Fish social training game. Ethernet coins are used in the game to circulate cloud fish coins. There are two ways for players to obtain cloud fish. One is to directly buy cloud fish in the market, and the other is interesting and at a corresponding cost In the fishery system, after players obtain cloud fish, they can choose not to raise cloud fish and wait for the cloud fish to rise with the rise of the market and trading platform. They can also choose to raise cloud fish so that the cloud fish can gain reproductive ability and then reproduce. Players get new cloud fish. Like every blockchain game, each cloud fish is unique, and different characteristics and attributes also determine the price of this cloud fish.
Ⅱ Is there a boss? Tell me how blockchain games work. Describe blockchain games in the most concise and clear language.
Blockchain games mainly refer to game-type blockchain applications in Dapps, which require a certain degree of interaction with various public blockchain chains. Blockchain games have gradually emerged since November 2017, and their development history is extremely short. Compared with mature games, the current gameplay is also quite simple. In the eyes of industry insiders, many games are even just money trays wrapped in game garb.
According to the classification of Cryptogames, among the currently online blockchain games, hot potato, collection trading, spinach and ponzi are the main gameplay methods. The largest number of games belong to the hot potato category, including two recent popular games of this type - CryptoCelebrities (encrypted celebrities) and CryptoCountries (encrypted world). There are 35 models in the collection and transaction category, ranking second, with the main representative being CryptoKitties. There are 17 models in the spinach and ponzi category, ranking third. The star products are EtherRoll and Etheremon respectively.
The themes used in blockchain games are also diverse, ranging from cats, dogs, dragons, pigs and other animals, to people, cars, countries, teams and so on.
Blockchain game 1.0 era
Time: November to December 2017
Main gameplay: collection + transaction
Representative works: CryptoKitties, CryptoPunks
Blockchain technology Give players’ digital assets uniqueness. This gradually gave rise to the concept of NFT (non-fungible tokens, non-fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The first to apply this concept was CryptoPunks launched by LarvaLabs in June 2017. The system randomly generates 10,000 punk avatars, puts them on Ethereum through smart contracts, and distributes them to players for free for players to trade.
When Axiom Zen studio added attributes, reproduction and auction functions on the basis of NFT, the Cryptokitties hit was born. People can buy kittens with different attributes, "breed" them with other cats, or sell their own cats through a Dutch auction. Kittens with rare and unique genes are highly sought after and fetch considerable premiums.
People continued to develop on the basis of Cryptokitties, adding accessories and combat functions, as well as gameplay methods such as digging for gold, feeding, and grabbing treasures.
Blockchain Game 2.0 Era
Time: December 2017 to January 2018
Main gameplay: Ponzi-like
Masterpiece: Etheremon
At the beginning, Etheremon The gameplay is very simple and crude at the beginning. After the player buys a certain pet, as long as someone buys the same pet later, the player can get a small part of the eth reward. The game team quickly made a profit of about 2,000 ETH within a week. Then the gameplay was completely changed and successfully transformed into a collection + combat game. This Ponzi-like gameplay was quickly imitated by other manufacturers, and many imitators such as ether cars and ethertanks appeared.
Blockchain Game 3.0 Era
Time: January 2018
Main gameplay: hot potato mode with fixed selling price and forced price increase
Representative works: CryptoCelebrities, CryptoCountries
Players purchase crypto celebrities (Satoshi Nakamoto, Musk, etc.) and crypto countries (Japan, the United States) etc.), due to the uniqueness of the asset, subsequent players can only purchase it from the asset owner at a higher price, the price is forced to increase, and the platform earns part of the price difference. Currently, the country with the highest price is Japan, which is about more than 700 ETH. The most expensive celebrity is Elon Musk, who is "worth" about 200 ETH.
Blockchain Game 4.0 Era
Time: February 2018
Main gameplay: combination of multiple mechanisms
Representative works: World.Mycollect, Cryptocities
Adopted in the game Multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other gameplay methods. For example, in Cryptocities, players can purchase countries, continents, and worlds to “conquer.” Players who conquer the world can get 1% tax on the continent and country's transaction volume, and players who conquer the continent can get 1% tax on the country's transaction volume. Players who conquer a country will receive 1% tax on the transaction volume of their subordinate cities in the future. When players explore new cities, they have a chance to discover gems. Obtaining gems can earn ETH rewards.
At the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are Etheroll and Vdice. The gameplay is simple and crude. Players spend a certain amount of ETH to bet on a certain number. When the number randomly generated by the system is smaller than the number, they can get profits.
In addition, there are RPG (EtherCraft), fighting games (Etherbots) and two-dimensional (Ether Cute King), etc.
2
Advantages and Disadvantages of Blockchain Games
Looking at these successful cases, we find that blockchain games do have unique advantages:
Higher trust: Trust is quickly established through open source contracts, the usage process is completely transparent, and the information is completely symmetrical. Fairness: The data cannot be tampered with and the rules never change. Assets belong to the players personally: Player assets will not be lost as the game declines. Has strong community attributes: The blockchain itself has strong transaction and community attributes.
Of course, the current blockchain game is also in its infancy, with obvious shortcomings:
Inability to interact in time: blockchain transactions have uncertain waiting times and the possibility of congestion, making it difficult to win among players. Form real-time interaction between them. The cost of sending instructions is high: each time you send an instruction, you need to consume GAS, and the price of ETH still makes the GAS fee relatively high. The development environment is immature: At present, Ethereum’s virtual machine and programming language Solidity haveIt is already the most mature development environment among many public chains. But it is still very immature compared to other popular languages.
3
Gamification will boost the implementation of blockchain
In traditional desktop online games, manufacturers continue to incentivize new players, leading to inflation. The actual value of all assets in a game account is often Far less than the player's investment. After the emergence of mobile games, the model of binding items to accounts and accounts to ID cards quickly became popular. This also makes it necessary for players to give up all virtual assets in the game once they decide to leave a game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and the decentralized storage of virtual assets technically feasible. The convenience of putting virtual assets on the chain also makes it easier to implement blockchain in game scenarios.
Cryptogames believes that the development direction of blockchain games, or the development direction of classic games (just like basketball, football and chess, once the rules are determined, they will last forever) must be "decentralization" ":
The rules are negotiated and determined by the players. Players supervise each other to ensure that the game is played according to the rules. All props used in the game are owned by each player. Anyone who breaks the rules or is not happy with the game can just leave the game itself. There is a centralized organizer
The popularity of CryptoKitties has greatly promoted private wallets. As an early blockchain application, blockchain games have rapidly promoted the popularity of blockchain. Similarly, using game development experience and game design concepts to develop Ⅲ is valuable?
What is a blockchain game?
There are currently many definitions of blockchain games. One of the more recognized definitions is to write core data into the blockchain and use on-chain data as a source of random numbers. For example, the currency in previous games was determined by the game operator, but due to the decentralized nature of the blockchain, transactions between currencies are transparent, and the transaction data is synchronized to each player, so in this way , under the condition that the total amount of currency remains unchanged, the currency obtained in the game will be more valuable.
What value can blockchain bring to games?
Ownership and liquidity of game assets
On the blockchain, players can own in-game assets, and these assets have liquidity in a broader sense. The points, props, weapons, and characters in traditional games are often all owned by the developers. Therefore, centralized developers have greater power to make drastic changes to these assets, and even dispose of them at will. These assets in the game are often limited to circulation within the game. Outside the game, they seem to have no reuse value, and it is difficult to be given application scenarios again from a technical perspective.
Under the logic of the blockchain, once the assets in the game are on the chain, these points, props, weapons, and characters can be completely attributed to the player's blockchain address. The player has no regard for this address and otherThe assets below are owned. Then we can imagine several application scenarios:
1. Asset trading anytime and anywhere: A large number of games do not have prop trading functions. Of course, the original intention of this design is often to avoid confusion in the economic mechanism of the game. , extend users’ gaming time and increase developers’ income. Assuming that the above is not a problem that developers are worried about, then "props on the chain + mobile wallet" can realize online and offline transactions between two users anytime and anywhere. You and your friends talk about a recent PC game while having dinner, open your mobile wallet and see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as scanning a WeChat code to pay. When you get home at night, open Log in to the game on PC, and the items after the transaction are already in your equipment inventory.
2. Game asset reuse: After the assets are uploaded to the chain, because they are hung under each player’s address, developers can easily reuse the assets of other games for secondary transformation or cross-game implementation. Reuse. SpiderStore has a game called CryptoCuddles, a cat fighting game based on CryptoKitties. Players log in with their own Ethereum address, and the game will automatically obtain all the CryptoKitties under that address. The characters come from CryptoKitties, and only the combat logic comes from CryptoCuddles. itself.
3. New user acquisition methods: Under traditional games, new games often need to reacquire users, or use old games to divert traffic to new games. Blockchain can break this approach and reduce the cost of acquiring customers, such as the above-mentioned CryptoCuddles. All CryptoKitties users are potential gamers who can be directly converted. If direct reuse of assets involves IP issues, developers can also design it this way. Users who own cats in CryptoKitties can directly obtain certain rewards in this game, which can be characters, treasure chests, props, etc. Verification method You only need to log in with the address to read the data on the chain.
In this way, when a new game is launched, it can completely draw on the users of existing popular games to attract traffic. Isn’t this gameplay the same as forking coins to distribute candy and new token airdrops? Use ETH or EOS, the currency with the largest number of currency holders, to airdrop your own tokens to currency holders at a ratio of 1:1, thereby acquiring users at a very low cost.
SpiderStore currently has more than 2,000 game DApps, accumulating hundreds of thousands of user information that have played Ethereum games. If a new game needs to be promoted, the simplest thing is to airdrop game assets to these addresses. , which is much more accurate than traditional advertising.
IV What are the domestic blockchain games?
1. CryptoRabbit – Xiaomi’s “Blockchain Game Project” 2. Cryptodog – Blue Hong Kong "Blockchain Game Project" 3. Block Cat - 360 "Blockchain Game Project" 4. NetEase Lucky Cat, Planet - NetEase "Blockchain Game Project" 5. Leitz - Dog Network" Blockchain gamesProject "Chongqing Anonymous Technology is still possible, and many are doing it
IV What are the blockchain games?
Blockchain games are growing very fast, but there are not many high-quality projects. Games on Ethereum are worth recommending. Currently, the most playable ones are Crypto Heroes, Blockchain Cute Pets, CryptoAssault, Ether Star, War Riders, etc. The props in these games are based on the ERC721 standard, and each prop is unique. , the props obtained by players in the game can be traded on SpiderDex. SpiderDex is a decentralized blockchain game asset trading market, compatible with mainstream standards such as Ethereum ERC721, ERC1155, ERC20, and will be compatible with EOS's prop asset protocol in the future. p>
VI: Taking advantage of "blockchain + games", Chengdu Super Dream launches the world's first blockchain mobile game this month!
In recent days, the pattern of the Internet era will change at any time With earth-shaking changes, Xunlei, Renren, Tianya and even NetEase Linekong have all entered the blockchain industry, introduced its core technology, and issued their own tokens. Perhaps they just added "blockchain" to their names. Each word can make the company's stock soar overnight.
At the end of January 2018, Super Dream Games will be the first to launch two blockchain mobile games for global distribution, namely "Lian Tai Clone Life" Two versions of "Chain Pokemon" use role-playing and cute pet raising as the main gameplay. Blockchain technology is used to make every character and pet in the game become the player's private property, and can be freely bought and sold for profit, but more The important thing is that the business content of combining pets to fight and character survival can bring in the traffic of ordinary players, achieving a closed-loop model in which RMB players and digital currency players participate together.
In the game industry, single-player games were once used. CryptoKitties, which has a monthly transaction volume of 110 million, has become a popular product in the eyes of many people. In the era of blockchain 1.0, various games of the same type were immediately spawned in an attempt to make a profit, but soon, the product was single. Problems such as shoddy manufacturing and low entertainment have all surfaced, and the once popular products such as CryptoKitties, CryptoDogs, and CryptoRabbits will eventually be eliminated from the market.
Where is the way out for blockchain games? Blockchain How can blockchain technology be combined most effectively? How is Super Dream’s blockchain mobile game different this time?
Super Dream has taken the lead in opening the blockchain 2.0 era, and the mobile game model is the first to abandon the past. The fixed model of blockchain games, for the first time in China and even in the world, will combine RMB players and digital currency players. The breakthrough will be to complement the entertainment of the game itself with decentralized technology, so that users are not limited to The currency circle is profitable, and more ordinary players can also integrate into it and experience the extraordinary fun brought by the game itself!
The famous investor Xu Xiaoping was just a few days agoJapan has solemnly stated that when any new technology wave arrives, it will be accompanied by a certain degree of fanaticism and bubbles, but in the end, those who ultimately win are those who provide real technologies and products and create values that can be used by mankind. company. In the past, we once said that the current situation is "cement plus a mouse", but there is only a mouse without cement, that is, no company with actual value has ever succeeded. Now with the advent of the blockchain era, it has become "cement plus a chain", and there is only "cement plus a chain". Companies that lack "chain" but lack "cement" will also repeat the mistakes of those failed companies during the Internet bubble. The foundation of business is still the embodiment of actual value.
Therefore, in this best and worst golden age, we are blindly building things casually, perfunctory with users and the market, in order to only label them as games, and deceive people under the banner of being uncontrollable and having eternal value. Enter. It's like a series of gambling games, but apart from the current carnival, there is no meaning left at all. What Super Dream wants to pursue is to seize the global market with down-to-earth strength and strength, so that every user participant can experience the true charm brought by the technological revolution.
The future is here, if you don’t play it, you will lose. In January 2018, the Super Dream blockchain game was officially launched, so stay tuned.
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